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DeltaCadimus
DeltaCadimus - - 1 comments @ Five Nations - Super Early Access is out!

Hey there, Mr. Bence. I'm Felipe DiSouza, hailing from Brazil, and I've been keeping an eye on your project for a while. I must say I got impressed with your work and intentions, and how mostly polished most of your work currently is.

The voice acting is solid, the briefings seem clear enough and quite the nostalgic trip back to good ol' 1998 StarCraft days. While the collection system isn't as agile or demanding that much macro skills (aka as many workers as humanly possible), I realize you were trying to convey this in a realistic way than StarCraft itself did. Workers get ore, transport to a dedicated station to process it with metallurgy, you need supply ships to ferry it around to the station. That sounds down-to-earth enough for me (no pun intended), so it's kinda forgiven.

One thing I noticed is that you don't have an options/settings menu on your main menu screen, I strongly suggest you add one, so people, beyond checking graphics, can get to decide if they want subtitles, gamma correction, alter sound, speech and music volumes, etc.

A big criticism of mine, however, was how the tutorial was brutishly handled. In particular, forcing center camera and darkening the whole screen around a unit, projecting a very distracting mouse cursor to a button and making a position with a flashlight. These things can get too distracting, break immersion and infuriate players.

Two suggestions I can offer as options to this are: Highlight units and buttons to quickly catch the player's attention, as well as marking the suggested building site with a slightly colored 'ghost' of the desired building. The second is a dialog box with a tutorial video in how to do it, which the players can choose to skip. Either option would be far considerably better than the current way the tutorial is, right now.

Finally, I've encountered a bug surrounding the hero's ship, the Pacific - Whether you select the fighters and you order them to dock on the Pacific simply with the right-mouse button, the fighters won't ever enter the ship, but instead stack and follow below it. I had to manually order them to dock with the command card so they'd enter.

Other than all that, good work, can't wait for the release, keep it up. Hope my praise, criticism, suggestions and bug-spotting did make some difference.

GLHF, Felipe DiSouza.

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