• Register

This member has provided no bio about themself...

Comment History
Exogriz
Exogriz - - 9 comments @ The Seven Kingdoms A7 [Outdated]

Rowan, i have an idea, dont know if it's possible or not, or if it's an old idea that's already in other mods.

so the idea is, every time your character win a battle, he'll get a point, and after say he won 5 battles, he'll get a bonus trait called "experienced commander", after 10 he'll get "veteran commander", etc. this trait perhaps will affect things like movement, supply limit, offense or defense, etc.

but if you keep losing battle, say you lost 3 battles in a row, you'll lose 1 level of the trait... until you get a negative trait like "bad commander"

Good karma+1 vote
Exogriz
Exogriz - - 9 comments @ The Seven Kingdoms A7 [Outdated]

i got this localization error from an event:

"i have been reading 'Ars Moriendi', and it claims that death is not something a true Christian should be afraid of"

Good karma+1 vote
Exogriz
Exogriz - - 9 comments @ The Seven Kingdoms A7 [Outdated]

best. mod. ever.

not because of the gameplay enhancement, but because of the number of provinces.... you see.... im a little conqueror, and i like to conquer things ;)

Good karma+2 votes
Exogriz
Exogriz - - 9 comments @ Stainless Steel 6.4

i think it's easy enough to understand....

when the game try to launch, it'll say the kingdoms.exe is not found
and the description tells you to copy and rename medieval 2, which logically means that COPY and PASTE your medieval2.exe, and RENAME the copied .exe into KINGDOMS.exe

Good karma+2 votes
Exogriz
Exogriz - - 9 comments @ The Seven Kingdoms A5b For CK2 2.7.1 [Outdated]

i found another bug, somehow a character with Sinhala culture (Indo-Aryan) showed up... i captured him when fighting a war.
He got this adventurer and celibate trait

Good karma+2 votes
Exogriz
Exogriz - - 9 comments @ The Seven Kingdoms A5b For CK2 2.7.1 [Outdated]

Since there's no technology progression in the mod, i'd suggest you update the hospital building improvements.
as it stands, the hospital offer upgrades such as "Translation House" which gives 0.04 to economic tech.

will you disable the tech permanently like in AGOT or make it available later ?
if im not wrong (im not very good at the GoT lore), the technology in the current time has progressed quite far from when the andal invade, well not that far. so maybe... make the technology available but at a very very slow rate (considering they change from bronze weapon to steel weapon in around 1000 years)

Good karma+2 votes
Exogriz
Exogriz - - 9 comments @ The Seven Kingdoms A5b For CK2 2.7.1 [Outdated]

i found a bug:

I was playing as a house from Greengold (duchy of greenmont), and i took over all of lannister's holdings including county of casterly rock.

originally, casterly rock have 5 holdings (including capital holding). those are: 1.casterly rock, 2.burrock, 3.casterton, 4.alberrock, 5.casterbuty

at one point the county was "booming" at rank 3 prosperity, and then i got an event from the steward, saying whether i want to increase the number of holdings in the county of casterly rock for a bit sum of money (around 300g) or not, and i said yes.
but, after building the 5th one which is Casterbuty, i couldn't click on the next empty holding to build another one. it just greyed.

this is easily solved by adding another barony in the landed_titles file.

so i guess it's better to just add 7 barony names in every county in the landed_titles file in case if a player got lucky and got an offer to extend their holdings... i know making up the names is taxing :p

also, there's something wrong with the behaviour of the ironborn...
they are raiding fang tower indefinitely although the loot is protected by the fort level at max. idk what they're trying to do by waiting, been testing it for 3 months and they're still trying to raid... poor fellows...

Good karma+1 vote
Exogriz
Exogriz - - 9 comments @ The Seven Kingdoms A5b For CK2 2.7.1 [Outdated]

is there a plan to implement changing CoA of kingdom and empire tier like in AGOT ? i know it's not important, just wanna know ;)

i like the idea that if by chance a historical house like Rayne, Brax, Sarsfield took control of Westerlands or Rock, the kingdom CoA changa to their respective house CoA, and if a lesser house took control of Westerlands, a normal "Rock" CoA is used instead of Lannister's one..

also, im not sure if it's been fixed in this update, coz im still using the save files from last update,
my character's religion is old gods, and the wive is also old gods, but i still have the option to "convert to her old gods faith", probably some missing clause in the option to convert that check if the character have the same religion as the user

Good karma0 votes
Exogriz
Exogriz - - 9 comments @ The Seven Kingdoms A5b For CK2 2.7.1 [Outdated]

dear developer,

everytime i want to disband my army, it always says that i can only disband x out of x because of enemy presence, but i dont see any enemy. Same thing always happens even at day 1 when i test it out... is this feature intended ?

also, can i request a house ?
House of Talon, with white eagle on red background (like HRE but only 1 head and red background)

Good karma0 votes