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Me? Well I'm ErastusMercy, the lead voxel artist on the popular Tiberian Sun mod, Twisted Insurrection. If you don't know what a voxel is then I'll put it this way, I make the vehicles. :P


In addition to my roles on TI, I've also done Infantry cameo's (The unit portrait you see when purchasing/selecting a particular unit.) for the C&C3 mods Tiberium Wars Advanced and The Forgotten Mod.

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Comments  (0 - 10 of 26)
arandompersons
arandompersons

hmm.... you may not check this comment section anymore.... but how is the progress on Twisted Insurrection...? or has development ceased? cause if you need any assistance with T.I, i could help. i'm no code creator or anything, just an ordinary person. but if anything is needed, like new maps or a whole bunch of unit ideas..... i may have what you need.... or if you need help with the GloboTech Campaign.... i already got a few missions done, mission 2 and 3 need heavy touch-ups though. they were more.... experiments as i began to learn about mission creation. currently.... my pride and joy is mission 4. mission 5 just needs to be assembled.... mission 7 needs a whole new map and a new scenario.... i felt like the original mission 1 for GT may have made for an ok mission 7. but now it feels kinda weak.... i didn't even do a unit introduction in it..... i need to somehow expand onto Zeta City..... and make things more interesting....

oh. i also found some of your bonuses :D

including. Santa in mission 13 i think it is for GDI. if the right if one of the transports isn't shot down, santa comes to lend a hand. i also found an extra sneaky voiceline for GDI mission 6, if you st the mission up right and convert the voiceover to GloboTech instead of GDI, you can hear a hidden voice-line OF: Build More Tiberium Silo's To Store Excessive Tiberium! that was recorded with the GloboTech Voiceover. i wonder what other easter eggs you devs hid. OH! And The I Like Cheese in the Theme.INI

and yes. i have tried to build sewerage plants and have setup everything GloboTech Related with an entire tech tree. unfortunately. i also discovered that the GTUNI1 AKA the unity tower is not a buildable structure currently. but ahh well... :(

and the railgun platforms deply ability should just be outright removed for the standard skirmish version to prevent additional game crashes, i tried to fix it.... it didn't work... you can probs try if you wanna.... but coding ain't my expertise so i just shut off he deploy ability.... ALSO also. before i go. GloboTech cannot pick up unit crates specifically! their .MIX file i am guessing isn't configured correctly to allow therm to pick up unit based crates, otherwise..... it crashes the game. i also had some minor issues with the radar scan also not well.... working properly. even with giving it a building to pop out of.

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TheNodCommander
TheNodCommander

Call me curious! I see you mentioned some project called ReWire being ported to OpenRA, but I cannot seem to find it anywhere upon a quick look.

What is this? And is it as interesting as it sounds? :D

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ErastusMercy Creator
ErastusMercy

TS Rewire is a high definition remake of Tiberian Sun for OpenRA.
It has a few changes here and there, such as the factions having their own unique structure/infantry images rather than sharing a few, some of the units getting the turrets their FMV counterparts had but lacked in game, Forgotten getting their own unique images for their campaign vehicles etc.

Unfortunately, ReWire's ModDB page is in need of a major update but you can see more stuff here, Ppmforums.com that said the project is pretty light on public updates at the moment.

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TheNodCommander
TheNodCommander

As I suspected! Very interesting! I've actually been walking around with the idea of something like that in my head for a few months now. Glad to see someone making it happen!

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Guardian_2194600
Guardian_2194600

I'm curious, how the progress for Emerald Prophecy doing?

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egozi44
egozi44

Wish I knew anything in TS modding so I could help here and there~

But on the bright side you don't look like you need my help anyway xD

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ogel121
ogel121

Hey, I like how the Emerald Prophecy is going, Any chance I could help you with it?

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StalinsThighs
StalinsThighs

Going to start on the Dragonfly, and need some help: where exactly are the missiles located? It looks like they're mounted on the rear fin things, but I'm not sure, because that would probably be unwise, only six missiles for a vehicle who's primary armament is missiles? And I wanna ask too: What program do you use for making voxel models? I think it'd be interesting to play with voxels, see what I can come up with.

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Swirekster
Swirekster

Hi Erastus, how's life? :)
Hope it is good!
Here in Poland there is alot of sun, which i hate, but maybe You will enjoy springtime more than me :D

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ErastusMercy Creator
ErastusMercy

Well over the last few days we've had a mix of sun and rain here.

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