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Re:creation is on hiatus

Re:creation is on hiatus

Re:creation 1 comment

Re:creation is on hiatus and I'm working on a new game called Tomb Painter.

Re:creation dev log. March-June 2016. Part one. Game stuff and and some awesome Lua scripting

Re:creation dev log. March-June 2016. Part one. Game stuff and and some awesome Lua scripting

Re:creation 10 comments

Here's what I did in the recent months about Re:creation!

Re:creation dev log. January-February 2016. Better art, sounds

Re:creation dev log. January-February 2016. Better art, sounds

Re:creation 4 comments

Two months have passed since the last dev log. I had lots of time to work on the game and here’s what I’ve managed to work on... Cutscenes, Lua/C...

Progress update (January 2016)

Progress update (January 2016)

Re:creation 2 comments

Redrawn lots of art, cutscene system, items that you can pick up!

Re:creation dev log. 2015. The most productive year yet

Re:creation dev log. 2015. The most productive year yet

Re:creation 6 comments

I talk about the stuff I've done in 2015. It has been a great year!

Re:creation dev log. November 2015. Epic refactoring, shadows and more!

Re:creation dev log. November 2015. Epic refactoring, shadows and more!

Re:creation 4 comments

Here's the stuff I did this Novemeber. I've remade lots of stuff in the engine and made the game prettier by adding shadows and other cool stuff

Re:creation dev log. June – October 2015. I’ve made lots of stuff

Re:creation dev log. June – October 2015. I’ve made lots of stuff

Re:creation 10 comments

I describe what I've created in the last 5 months. Lots of stuff!

Initial post

Initial post

Re:creation 2 comments

Initial IndieDB post about the game, development and other resources which you can follow to know more about the game.