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Well, I'm Richard, or better known as Dutchygamer on several C&C modding forums. I'm the leader of the Frontline Chaos TC Mod for C&C Generals ZH, and I'm also co-leading the Invasion Confirmed mod (also for Generals ZH) together with DaFool. Besides my Generals mods, I'm also the AI coder of Twisted Insurection, a TS mod, led by Aro and LKO. Besides these mods I also have several private mods for TS, RA2, Generals and TW. I'm good at creating and editing the AI (TS and RA2) and coding stuff, and at this moment learning how to model and skin properly (for Generals ZH).

Comment History  (0 - 30 of 868)
Dutchygamer
Dutchygamer @ [Empire] Updated Aerial Arsenal

To be fair, at first glance the Bolla and Harbinger look way too similar in design. Perhaps give one of them counter-rotating rotors or something else distinctive?

Reply Good karma+1 vote
Dutchygamer
Dutchygamer @ GLA Chemical Missile preview

"Chemical Missile ready!" - CABAL

Reply Good karma+5 votes
Dutchygamer
Dutchygamer @ Baby and Adult Veinhole monster

Creepy... I like it!

Reply Good karma+3 votes
Dutchygamer
Dutchygamer @ GLA Tarantula

Does the turret actually turn ingame, or is that just for this showcase?

Reply Good karma+2 votes
Dutchygamer
Dutchygamer @ VG3D Flak vs BD Copters

"FLAK ATTACK!"

Reply Good karma+2 votes
Dutchygamer
Dutchygamer @ YR Red-Resurrection - Retrospective

Nice to see the background story of this mod Omega :) While I've never played RedRes (nor have properly touched a RA2 mod in years tbh), I do enjoy the videos you and some of the testers upload on YT.
The mod reminds me of an idea I had ages ago to scrap Yuri and merge Yuri's stuff back into the Soviets, just like this mod does. I never got that far, and it has remained just another pet project left to gather dust.
Anyway, best of luck with future versions :) I will be waiting for what you can cook up.

Reply Good karma+4 votes
Dutchygamer
Dutchygamer @ [Map] AroTech Crater Arena

"Aro"Tech
I see what you did there :p

Reply Good karma+2 votes
Dutchygamer
Dutchygamer @ It's been a long time.

Shame. Nonetheless, good luck with your other commitments ErastusMercy and other crew :)

Reply Good karma+1 vote
Dutchygamer
Dutchygamer @ Welcome to the Wildlife

Will Tiberium Floaters also make a return?

Reply Good karma+6 votes
Dutchygamer
Dutchygamer @ Jericho Region

Where is the Mammoth Mk2 to wreck this place? :D

Reply Good karma+3 votes
Dutchygamer
Dutchygamer @ Mission preview

Eh, difficult question. As mentioned in the news post there are tons of models that need a full remake, among other things that need to be done before I can consider a proper release.

Reply Good karma+1 vote
Dutchygamer
Dutchygamer @ Frontline Chaos

Currently unknown.

Reply Good karma+2 votes
Dutchygamer
Dutchygamer @ DTA in 2018

Oh that would be great news :) It was what kept me from properly replaying the TS campaigns.

Reply Good karma+2 votes
Dutchygamer
Dutchygamer @ DTA in 2018

"dkeeton and FunkyFr3sh of CnCNet have worked hard on improving the TS-DDRAW renderer, which now finally solves all performance and menu visibility issues for most people."
Is this the issue that sometimes the ingame options menu in TS is very slow to load, or doesn't draw at all?

Reply Good karma+2 votes
Dutchygamer
Dutchygamer @ The East Asian Front

Morpher is still alive? Christmas miracles do happen early this year :p

Reply Good karma+2 votes
Dutchygamer
Dutchygamer @ WASTELAND: RAD Detector + Night Vision

This mod is giving me heavy STALKER vibes. I like it!

Reply Good karma+3 votes
Dutchygamer
Dutchygamer @ Stinger Site

Can the individual Stinger soldiers also be killed by certain weapons?

Reply Good karma+1 vote
Dutchygamer
Dutchygamer @ Online: EuroCoal vs Legion

Any chance of said footage ending up on YouTube? Or other matches of Final War?

Reply Good karma+1 vote
Dutchygamer
Dutchygamer @ Shattered Paradise has been released

First of all: congrats on the first official release!
Secondly: does it require OpenRA (as in: it's a mod) or is it standalone?

Reply Good karma+1 vote
Dutchygamer
Dutchygamer @ Frontline Chaos - July 2018 Update

I found that with the various render shots that I had, it was difficult to see how large the model actually was. Hence I added Garry the Scale Guy :)

Reply Good karma+6 votes
Dutchygamer
Dutchygamer @ Nomad Galaxy Dev blog #1

Good to see this mod is still alive. Keep it up :)

Reply Good karma+3 votes
Dutchygamer
Dutchygamer @ Knee-Deep in ZDOOM - Lite | V2

Strange, now it does contain the fixed version. Thanks anyway :)

Reply Good karma+2 votes
Dutchygamer
Dutchygamer @ Knee-Deep in ZDOOM - Lite | V2

Well, in the currently downloadable zip file I can only find the Disable_Glow.pk3, not the (fixed) KDiZD_Lite.pk3. Is this a bug on my end or is it missing?

Reply Good karma+2 votes
Dutchygamer
Dutchygamer @ Nod Cyborg Commando Concept

Is that a Doom BFG for an arm? Looking good!

Reply Good karma+4 votes
Dutchygamer
Dutchygamer @ Knee-Deep in ZDOOM - Lite | V2

What exactly is different with the original uploaded version and the fixed version? In the fixed version I only have KDiZD_Disable_Glows.pk3 were in the original I had both KDiZD_Lite.pk3 and KDiZD_Disable_Glows.pk3.

Reply Good karma+2 votes
Dutchygamer
Dutchygamer @ Vein grow test

Eh, fair enough. Your mod, your choice. I'm prolly too much of a TS purist :P

Reply Good karma+1 vote
Dutchygamer
Dutchygamer @ Banshee

Seems Nod engineers need to fix those engines first before they can be used. If they stay on that platform for 5 minutes they will have melded away their landing pad :p

Reply Good karma+4 votes
Dutchygamer
Dutchygamer @ Vein grow test

Looks more like a giant beard then a veinhole tbh. I liked the flatter look of the TS veins more then this.

Reply Good karma+1 vote
Dutchygamer
Dutchygamer @ Proper Minefield Logic

Do the mines also respawn over time when destroyed?

Reply Good karma+3 votes
Dutchygamer
Dutchygamer @ Deadman's Workload

I like how it looks, except for the hard edges on the slopes. If you can make those transitions between flat and slope more smooth its perfect :)

Reply Good karma+2 votes
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