Thanks ! :)
You might be right, these horizontal lines, might come out a little too strong. They're basically edge highlights that i mix in with the diffuse via my AO/EdgeHighlight-Map. Even Though they're not very noticable in the night lighting of our level, i will probably work on them some more in the near future.
It's a bit sad that you can't see that much on our screenshot, i already tweaked some values to get it brighter. But its always hard to make good night lighting. On different monitor setups the results can vary a lot!
We will probably make some kind of survey some time soon, to find a good solution for this problem.
Don-Cornholio
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