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Just a Russian guy who likes cats, furries, SCP Foundation, Slender Man and Half-Life.

Comment History  (0 - 30 of 245)
Dmitriy-Bars
Dmitriy-Bars - - 245 comments @ Half-Life PS2 Hazard Course intro (outdated)

For those who needs this map with fixed messages, here's my take: Gamebanana.com

Good karma+1 vote
Dmitriy-Bars
Dmitriy-Bars - - 245 comments @ Half-Life : MMod

Yeah, but Blue Shift has less unique content (weapons, NPCs) than Opposing Force.

Good karma+1 vote
Dmitriy-Bars
Dmitriy-Bars - - 245 comments @ Half-Life : MMod

Damn, if developers include the campaigns from Blue Shift & Decay (at least, BS), this will be the best version, since those two expansions are more closer to Half-Life with variety of NPCs and weapons. Also, BS and HL maps would be compatible to each other.

Good karma+1 vote
Dmitriy-Bars
Dmitriy-Bars - - 245 comments @ OF1A2 skybox fix

The new skybox looks beautiful ;)

Good karma+1 vote
Dmitriy-Bars
Dmitriy-Bars - - 245 comments @ [Fanmade patch] NPC'S Revitalization Project for Induction

Wait, WHAT?!
Gosh, I'm so happy to see Kleiner, Vance & Magnusson in your style, though their heads look a bit rough...

Good karma+1 vote
Dmitriy-Bars
Dmitriy-Bars - - 245 comments @ Extended High Definition Pack v16.4

I didn't save any of them. But even if I had them, that coundn't help you to fix the issues.

I'm trying to find a way how to re-do this pack, because it seems it became as broken as it shouldn't be, due to complaints.

Good karma+1 vote
Dmitriy-Bars
Dmitriy-Bars - - 245 comments @ Extended High Definition Pack v16.4

Due to studying and domestic problems I've got so far, I have to delay working on this pack (yeah, again) until the next year (probably March). This update may not be huge by itself, but needs a bit more work, because... well, I'm going to do some extra HD models for mods which are, obviously, related to HL1 storyline! (They will have their own addon pages though, so don't worry)

P. S. The next update will be re-uploaded as a mod, so this page may be deleted after I do this. Also, as I said, some models from the current update may be removed to make the pack "lighter" and more fitting the original HD Pack by Gearbox.

Good karma+5 votes
Dmitriy-Bars
Dmitriy-Bars - - 245 comments @ Extended High Definition Pack v16.4

The model of SAW is pretty much the same, just reanimated. But I guess you're right.

Maybe it's better to remove new weapon models, since I don't have enough time (and strength) for editing them (except for vanilla fixes, like Beretta or Tau Cannon).

Good karma+2 votes
Dmitriy-Bars
Dmitriy-Bars - - 245 comments @ Extended High Definition Pack v16.4

Maybe in 2023 (at least for Poke646). For now, I'm planning to make HD NPCs for Azure Sheep and Induction, after I finish some improvements for the next update.

Good karma+3 votes
Dmitriy-Bars
Dmitriy-Bars - - 245 comments @ Extended High Definition Pack v16.4

That's exactly the reason why I can't do this. I don't want my addon to be just another fan-made pack, like HD2 (SD), UD or Trusty's one. Also, that's why I'm thinking about removing Race X aliens and some other PS2-like models from here.

Good karma+3 votes
Dmitriy-Bars
Dmitriy-Bars - - 245 comments @ Extended High Definition Pack v16.4

I don't like those alien models from Dreamcast, to be honest.

And, speaking of SAW: you mean the animations?

Good karma+1 vote
Dmitriy-Bars
Dmitriy-Bars - - 245 comments @ Extended High Definition Pack v16.4

The Female Assassin model has completely different skeleton (and animations) from the original one, so I don't know how to fix the NV goggles flip. Maybe I should try to rig it onto vanilla animations, but I'm not sure if it's possible.

As for the Shock Trooper, the model has that eye-closing skins, but I can't find a clue where I may screw it up while re-compilation.

Anyway, as I said above, I'm going to re-upload the whole addon as a mod for the retail High Definition Pack (it means that it'll have its own page here on ModDB), so some "unnecessary" models (like the Shock Trooper) may be removed. And, speaking about the Marines (Grunts), I'll do the alternative skins with classic heads and weapons only, and the clothes variants will be uploaded as a separate addon.

Good karma+2 votes
Dmitriy-Bars
Dmitriy-Bars - - 245 comments @ Extended High Definition Pack v16.4

I had to remove it, because it's hard to maintain updates for it, since most of those improvements were not actually mine.

Good karma+1 vote
Dmitriy-Bars
Dmitriy-Bars - - 245 comments @ Extended High Definition Pack v16.4

Yeah, I'm going to use the model from BrussTrigger's "Revitalization Pack" as a basis.

Good karma+2 votes
Dmitriy-Bars
Dmitriy-Bars - - 245 comments @ Extended High Definition Pack v16.4

Good news, everyone. I decided to re-compile some models I used there to make them a bit more easier to be customized (for example, LonelySpaceBiker's Otis models, which have different skeletons somehow).

Also, I'll probably upload a "lite" version for retail HD Pack on Steam, which will include new and fixed models only. So, stay tuned!

Good karma+2 votes
Dmitriy-Bars
Dmitriy-Bars - - 245 comments @ Extended High Definition Pack v16.4

I don't know how to remove the silencer from this model, so I'm not sure I'll do it. Marines and Black Ops also use a silenced variant, after all.

Good karma+1 vote
Dmitriy-Bars
Dmitriy-Bars - - 245 comments @ Extended High Definition Pack v16.4

Sorry, but I'm not sure it makes sense...

Good karma+1 vote
Dmitriy-Bars
Dmitriy-Bars - - 245 comments @ Extended High Definition Pack v16.4

Check your options. You might turn off the HD Pack in this game.

Good karma+1 vote
Dmitriy-Bars
Dmitriy-Bars - - 245 comments @ Extended High Definition Pack v16.4

I tried, but it broke my game somehow.

Good karma+1 vote
Dmitriy-Bars
Dmitriy-Bars - - 245 comments @ Extended High Definition Pack v16.4

They were in this pack, but then I had to remove them. They worked with "r_wadtextures" command only, which causes missing textures on the custom maps which don't have their own WADs.

Good karma+2 votes
Dmitriy-Bars
Dmitriy-Bars - - 245 comments @ Old/LD Barney Textures

To be honest, the back side of his vest placed pretty okay, but the front side, as well as trousers, looks like a disaster.

There was another attempt to place LD vest textures onto HD model, but with upscaled textures. There's still some issues in this skin, since it uses outdated (non-fixed) version of HD Barney, but the body texture itself looks good: Indiedb.com

Good karma+1 vote
Dmitriy-Bars
Dmitriy-Bars - - 245 comments @ Old/LD Barney Textures

The only possible way to edit Half-Life's BMP textures I found, when I started to make addons for HL1, is to open them through GIMP, switch mode from "Indexed" to "RGB", add the needed changes as a new layer(s), then merge these layers and switch the image back to "Indexed" mode. Still, I had to save result as a 256-colored BMP again through Paint. It may sound more complicated that your method, but damn, it's worth it.

Good karma+1 vote
Dmitriy-Bars
Dmitriy-Bars - - 245 comments @ Half-Life 1 - 2022 Improvements Pack

To be honest, the Extended HD Pack is much better for me than this addon, because it has its own name, looks more like a finished product, and the other improvements doesn't affect it too much (in a good way).

Good karma+2 votes
Dmitriy-Bars
Dmitriy-Bars - - 245 comments @ Half-Life 1 - 2022 Improvements Pack

I'm going to reupload some of my further improvements from there into separate addons, because I've realised there's nothing more I can do for this pack by myself, and it feels like I'm being hated for this.

But, I've asked Drakonuid if he'll include some stuff into his patch.

Good karma+1 vote
Dmitriy-Bars
Dmitriy-Bars - - 245 comments @ Half-Life 1 - 2022 Improvements Pack

Maybe I messed up when trying to edit the map from Bratishka's patch. I'll try to use the vanilla maps from a fan-made Russian translation (without further changes) and then add them here.

Good karma+1 vote
Dmitriy-Bars
Dmitriy-Bars - - 245 comments @ BM:C Little models restoration.

These models look amazing!

Good karma+2 votes
Dmitriy-Bars
Dmitriy-Bars - - 245 comments @ Half-Life: Induction 1.3 released

Выглядит круто! Вот только будет ли с новой версией работать старая русская озвучка из v1.1-1.2?

Good karma+1 vote
Dmitriy-Bars
Dmitriy-Bars - - 245 comments @ Half-Life 1 - 2022 Improvements Pack

UPDATE v14.0-14.1: Due to many complaints about BratishkaRUS's patches for HL & OF, they are removed from the current update. Still, the pack itself will be compatible with these patches (some map improvements from them may not work though, since the used addons made for vanilla maps).

As for more custom models, they won't be included either. Maybe I'll make a separate addon for the mod where they used, but I'm not sure.

Good karma+3 votes
Dmitriy-Bars
Dmitriy-Bars - - 245 comments @ Extended High Definition Pack v16.4

Hmm. I noticed this kind of problem on fan-made Xash3D mobile port, but not on original Xash. I really don't get how it can be fixed, sorry...

Good karma+2 votes