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dimitrithompson456
dimitrithompson456 - - 10 comments @ HDM v.02

None really they're all demos, your best bet is to go with the laster version. But for future reference the version with a Full number before the decimal will be absolutely stable. i.e v1.0

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dimitrithompson456
dimitrithompson456 - - 10 comments @ Historically Divided - Multis Regnis Unam Populi

Thanks for the positive feedback. As for future plans, the mod is currently on hold indefinitely. The scenario was one I created in my mind. What happened if the rebelling colonies never united. What if England had become and stayed a republic after the English revolution. What would the world be like without the Russian behemoth, ETC. then I decided to try mashing those ideas into one. Just never got fully done implementing them. After my old laptop broke, so did must of my future plans and inspiration.

Good karma+1 vote
dimitrithompson456
dimitrithompson456 - - 10 comments @ Historically Divided - Multis Regnis Unam Populi

Yep, that was heavily expected. Lost my old laptop so production of said mod, is eternally halted until i get the motivation to start from scartch.

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dimitrithompson456
dimitrithompson456 - - 10 comments @ Historically Divided - Multis Regnis Unam Populi

I can't seem to replicate the problem... Try launching it again. It might be a computer problem but I doubt it. I'll look more into it. This mod is built off the Historical Flavour Mod; Which requires the Historical Project Mod to be ran at least once. If that doesn't work, try disabling all other mods, and trying again with a fresh install.

This mod is however in a very uncomplete stag, so I'm betting the problems are with the mod itself. It does change the map files so be wary of anything that might conflict.

Rest assured I'll work on fixing the problem as soon as I can replicate. Thanks for the heads up.

Good karma+1 vote
dimitrithompson456
dimitrithompson456 - - 10 comments @ Historically Divided - Multis Regnis Unam Populi

I appreciate your input allot; please feel free to make more suggestions and complaints. That way I can make the mod better.

Good karma+1 vote
dimitrithompson456
dimitrithompson456 - - 10 comments @ Historically Divided - Multis Regnis Unam Populi

I disagree... But when I finally release an official Beta, I'll add new Yorkian cores on Manhattan Commune Territory and a decision to move the capital, if they can manage to conquer it.

I plan to give Manhattan Commune its own culture, a buffed population, and a strong industry, to give it an identity. And make it interesting for those who want to play as a single province nation.

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dimitrithompson456
dimitrithompson456 - - 10 comments @ Historically Divided - Multis Regnis Unam Populi

I'll look into it. This is, however, an early release. But this mod is built off of HFM, and like that mod, you'll probably have to load HPM first. Something to do with the map cache. After loading HPM exit out of it and load the game again with just this mod enabled. I'm about to upload another pre-alpha with quite a few more changes so hopefully the problem will be fixed in the new release.

Good karma+1 vote
dimitrithompson456
dimitrithompson456 - - 10 comments @ MRUP v.001

Eu planejo em atualizações posteriores ... Mas agora o mod está focado nos Impérios dos EUA e da Europa. Eu vou manter isso em uma nota pessoal.

p.s. Eu usei o google translator ... então desculpe qualquer erro gramatical.

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dimitrithompson456
dimitrithompson456 - - 10 comments @ Historically Divided - Multis Regnis Unam Populi

Typo: sorry I meant it adds in plenty of new decisions and provinces...
But I still mean it I'm always looking for collaborators and people to give new ideas for the mod. If you want to see it happen I'll try to make it so.

Good karma+2 votes
dimitrithompson456
dimitrithompson456 - - 10 comments @ Historically Divided - Multis Regnis Unam Populi

Are you asking how to add new provinces or new states?
s
1. if you want to add a new state just add a unique tag in the region file in the map folder then add the provinces you want in the specified region; Than you have to add a localization so it shows up in game.

Example:
# South Carolina
USA_205 = { 205 206 } #205 and 206 are the province Ids
This is what you would put somewhere in the region file, in the map folder.

USA_205;South Carolina;;;;;;;;;;;;;;x #this is what you would put into the localization folder.

The best method, in my opinion, is to create a regular .txt document using notepad or wordpad and then saving as a .csv file. You have to manually type in the .csv extension.

Example:
once in the 'save as' dialogue type something along the lines of 'Uniques23.csv' and it should successfully save as a CSV document.
I hope this was helpful. If you need anything else or want me to work on something for you just let me know.

If you want to add in new provinces just let me know, I'll help or even do so for you. Or just wait out for the release of my first alpha, it adds in plenty of new decisions.

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