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Nickname 'Frag Cow' on polycount for any other oldtimers out there. Studied Architecture at Sydney University, then worked for game developers in Canada before returning to Australia. Moved to Melbourne to work for local developers and has been self funded software developer since May 2010.

Has worked in a variety of roles in game development, from content (geometry, textures and animation) to programming (tools, pipeline and game).

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Reflective

DavidCoen Blog

As always, there is a question of scope, ability and time in trying to make any project work. There is also the need to balance return against expenditure. I enjoy what I do, attempting to make games. I see a great deal of room for improvement, but overall I'm not that happy with the quality of my work but for that I allow myself the excuse of time.

Do you chase what you think others may like, do you pursue single minded what you yourself enjoy, then hide from the public and hope people like your stuff.

Something that I gaze in envy at some other projects is the community created. Could I ever create something like that, we, at least there is a goal.

Will see what the future holds.

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Indie DB

Indie DB

2,703 members Official

Indie games are changing the world, one giant pixel at a time. With Indie DB we aim to support independent developers and their games, by providing them...

David Coen

David Coen

1 member Developer

Melbourne based indie game developer, several simple titles in the apple app store but looking to improve and make better use of various technologies.

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