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I've always been pretty good at getting to grips with technical stuff. Modding Doom proved to be a fun, but sometimes frustrating experience. There are engine limitations to deal with in the original Doom engine, but then there's also quirks of the port being used. But, I can get my head around that. It's why teaming up with my best friend BarefootMapMaker has worked so well. I can make happen what he dreams up. At least, as far as Doom goes.

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Still working at it.

DarynS Blog

It's been a bit quiet from us for the past couple of months. That said, we're still working on it in the background. There has been a lot of tweaks to every map. I've also been seeking out and fixing code bugs. I've already fixed a few issues with the powerups, as well as improved some of them.

There's also a new one in the works. Which ought to help give you a better chance of surviving the onslaught of baddies throughout the maps.

On top of that, I'm doing my best to get my head around implementing KAI. This ought to make the security assets you'll find throughout the maps more intelligent and easier to keep with you. So it's going to be fun to get those working the way we want them.

So, stay tuned. We've got some stuff coming. If you haven't played our maps yet, check it out below.

Dragon Sector (The Remake)

It's Magnetic

It's Magnetic

DarynS Blog
New Release and a Poll

New Release and a Poll

DarynS Blog
Status Update

Status Update

DarynS Blog
Working on a few things

Working on a few things

DarynS Blog
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