• Register

This member has provided no bio about themself...

Comment History  (0 - 30 of 206)
Darkenneko
Darkenneko - - 206 comments @ [1.5.1/1.5.2] Banjaji's Crafting system improvements v4.4

Honestly,
If we could add more sections and maybe change the UI so we could include more ingredients (maybe just use the same UI menu for crafting) that way we could include more cooking and variations.

I'm going to try looking into DLTX, I'm sort of an old-school stalker modder, so we'll see, normally WinMerge doesn't do me wrong.

Also, I just noticed this, but with your mod, reading any of the recipes doesn't actually show the recipes on the page or in the PDA, just blank.

Good karma+3 votes
Darkenneko
Darkenneko - - 206 comments @ [1.5.1/1.5.2] Banjaji's Crafting system improvements v4.4

Hey!
I really enjoy what your mod brings to the table and the possibilities it will provide. I've downloaded it myself and played around for a bit and it's awesome. I'll be working on recipes and it really makes it easy to just input into the game.

That being said, did you have any plans to recreate something similar for Cooking?

Thank you for your time and contributions!

Good karma+3 votes
Darkenneko
Darkenneko - - 206 comments @ Morrowind Rebirth 6.61

Possibly, I use "Correct UV Rocks" which fixes the UV on the meshes.

Nexusmods.com

Good karma+1 vote
Darkenneko
Darkenneko - - 206 comments @ Morrowind Rebirth 6.61

If you need a picture I can grab one, but the Entrance to a cavern only know as "Milk" seemed to be glitched through an entire rock. The only part of the door I could hover over and enter was on the top right.

Good karma+1 vote
Darkenneko
Darkenneko - - 206 comments @ [RELEASE] Morrowind Rebirth 5.42 [OUTDATED]

I'm playing with the current release version of 0.46.0 released 14 June 2020.

Good karma+1 vote
Darkenneko
Darkenneko - - 206 comments @ [RELEASE] Morrowind Rebirth 5.42 [OUTDATED]

Unsure where to report bugs but I'm using this with OpenMW and getting the following message "Failed to load 'meshes/f/furn_de_table_08.nif': NIFFile Error: Unsupported NIF version.

This is happening in Balmora, Andrade's Tradehouse, and Balmore, Dunmer Delicacies.

I'm getting it for different models, seemingly the same furn_de_table but 03/07/08 are the ones so far I've seen come across my log.

Good karma+1 vote
Darkenneko
Darkenneko - - 206 comments @ More UV-fixes

Thanks for all the wonderful UV wrap fixes, the attention to detail is very appreciated!

Good karma+4 votes
Darkenneko
Darkenneko - - 206 comments @ Diablo: The Hell 2

It must be a problem on your end. I Just played last night v.1.0476 with my brother and it worked perfectly fine with ipxconfig.

Good karma+2 votes
Darkenneko
Darkenneko - - 206 comments @ Dynamic Campaign Generator (DCG)

Thanks for all the hard work Zeke.

I played Men of War for a long time due to DCG and I can't wait for the update to play this version with Assault Squad 2.

Keep up the great work, no matter how discouraging it gets!

Thank You.

V/R

Good karma+5 votes
Darkenneko
Darkenneko - - 206 comments @ Diablo: The Hell 2

Anyway we can get an option for Scrolls of Town Portal and blue town portals back like the mana potions?

Good karma+1 vote
Darkenneko
Darkenneko - - 206 comments @ Diablo: The Hell 2

Was there any reason why? Also, brother and I were playing mutiplayer, Iron Maiden & Demonologist. The Demonologist was the host (me). I had two imps up and we were fighting some Risen Skeletons, so I went to switch to Holy Bolt (book gotten from a different character) and when I clicked on it the game crashed.

Good karma+1 vote
Darkenneko
Darkenneko - - 206 comments @ Diablo: The Hell 2

Mordor_XP, do you plan on doing a shared stash like Tchernobog did? I feel 100 pages is a lot for a single character.

Good karma+2 votes
Darkenneko
Darkenneko - - 206 comments @ Version 1.41

Its... already included?

Good karma+2 votes
Darkenneko
Darkenneko - - 206 comments @ Call of Pripyat Variation Mod

You don't 'have' to start a new game. But the new textures/meshes won't spawn till later then.

Good karma+2 votes
Darkenneko
Darkenneko - - 206 comments @ Good old artifacts are back in game !

Based on your faction.

Good karma+4 votes
Darkenneko
Darkenneko - - 206 comments @ Call of Pripyat Variation Mod

Should be!

Good karma+1 vote
Darkenneko
Darkenneko - - 206 comments @ Perks in info area

That's pretty nifty. The map you're currently on is pretty interesting in its own right.

Good karma+4 votes
Darkenneko
Darkenneko - - 206 comments @ Spore split

Nice! What other units besides the Spore will we see?

Good karma+2 votes
Darkenneko
Darkenneko - - 206 comments @ High resolution

Sorry to get back at you late, but if you looked it's High Resolution, 1920x1080 finally.

Good karma+1 vote
Darkenneko
Darkenneko - - 206 comments @ The Protectors of Etheria

Oh shoot! Sorry for the super late response, It was 1920x1080, I'll post it on the forum later! Thank You!

Good karma+1 vote
Darkenneko
Darkenneko - - 206 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

So far it seems to be in Russian with English text. Not a lot to go off, just random stalkers and Sidorovich; And when he greets you, it's in Russian.

Good karma+7 votes
Darkenneko
Darkenneko - - 206 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

Probably not.

Good karma+2 votes
Darkenneko
Darkenneko - - 206 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

When it's done!

Good karma+3 votes
Darkenneko
Darkenneko - - 206 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

Shh.. it's uploading now.

Good karma+3 votes
Darkenneko
Darkenneko - - 206 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

Negative. Sign ups for beta testing is closed and the mod hasn't been released yet.

Good karma+1 vote
Darkenneko
Darkenneko - - 206 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

'No'. Frostbite doesn't have the same living, breathing AI Stalker does, it wouldn't be the same.

Good karma+1 vote
Darkenneko
Darkenneko - - 206 comments @ Ecologist Guard

Ha ha, yeah, the old Ecologist Badge.

Good karma+3 votes
Darkenneko
Darkenneko - - 206 comments @ Ecologist Guard

I'm not much either, but it was asked of me and it at least looks better than the original concept!

Good karma+1 vote
Darkenneko
Darkenneko - - 206 comments @ Ecologist Guard

The PSZ-9D Duty Armor/PS5-M are pretty much exactly the same. The PSZ-9MD is the Duty Seva.

This was actually made using the Sunrise Suit the mercenary suit, and a freedom suit! That's it.

It's based on this.

Img2.wikia.nocookie.net

Good karma+4 votes
Darkenneko
Darkenneko - - 206 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

There is no set date yet.

Good karma+4 votes