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25 fps from South of France. Visual alchemist, Indie games maker and publisher

Comment History
daidokoro
daidokoro - - 3 comments @ Update 19: AMAZE ./Berlin

Thanks for the report. Always nice and helpful to read such a long report. Maybe i will go next time :)

Good karma+2 votes
daidokoro
daidokoro - - 3 comments @ Studio Animals Quest / WIP / Gravity power for main hero

Hi Thanks for the comments. The idea of having everything pin by the hero was an option but the quality/idea of animation was not realistic good enough. So decision was to keep the idea of the bag with extra power added as pickups, laser, parachute or bulb light (this is why this is on his head on level 5 as it is a super dark level). But i will think again of your idea and try maybe some iterations. Again thanks

Good karma+1 vote
daidokoro
daidokoro - - 3 comments @ Studio Animals Quest

Hi The game run smoothy at 35/45 fps. Be aware this video was more a proof of concept and trying to see how the game was scaling to the Vita Screen. The low fps in the video is due to the recording not the game. It is a shame it is not possible to record directly from the Vita or to share a beta as you will test it and see it is ok. Thanks for all advices, yes health bar can be an option in the final game.

Good karma+1 vote