I'm a newbie Game Maker who mainly does writing when working with others(that's why my newest game is an RPG... It's ok, I'm shocked too). None of my previous games have really been anything to publish, but I hope people can enjoy the one I'm working on now when I'm done with it.
If you've come here, the title is probably what you've been thinking, and rightly so... Save the person or two who hoped to find angry fans beating on someone's door.(You've come to the wrong place-they don't know I'm here yet... Shhhh!) A lot has been done, but there were some planning issues. First, it was kind of a mistake to convert the project AND revamp the battle system at the same. Because of this, after not one, but TWO update periods, I'm still not done. I know, it's frustrating! But I would never release an update that looked like this-
So I decided against it. But I couldn't leave you all with one quick demo after all this time, so you can still enjoy this scrambled project if you so desire by contacting me here, or on twitter @WayotMagi.
So, why exactly does it look like this? I know I've had a lot of time, I've made the grave mistake of taking of the two biggest projects in this game at a time when I couldn't devote my fullest to it. Living in my basement while I worked on this was considered, but, I tell you with great shame, my friends and family just couldn't be made to understand. In making this update, I wanted to both Convert it over to RPGMaker MV, and vastly improve the battle system. It's something I've certainly learned to avoid in the future, but the end result should be spectacular. But that still doesn't really explain the issues does it?
Thanks for reading! - The few of you who got this far(And for excusing my attempt at a joke or two xD)
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To give the community an insight into the work that goes into development of Indie projects, I (Squiggers) decided to contact several indie developers...
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