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CMR Games is run by Glen Rhodes. A bit about myself. I've been in the games industry for 20 years. I started out working for Gray Matter Inc. in 1994, making games for the first generation Playstation. I'm also the author of several books on game development. I've spoken at conferences on game development, and I've developed games for clients like Disney, MTV, Discovery Channel, Nickelodeon, Honda and many more. In 2011 I spent a couple of weeks working with Doom co-creator John Romero on a project. I'm also a professional composer - I wrote music for the Oprah Winfrey show from 2005 on.

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ExtroForge Voxel Building and Destruction - Part 1

ExtroForge Voxel Building and Destruction - Part 1

ExtroForge

Construction is one of the key, game play elements in ExtroForge. From building a fortress to knocking down a wall, it is all done with a hybrid of mesh...

ExtroForge Tech Demo #5 - Shifting

ExtroForge Tech Demo #5 - Shifting

ExtroForge 2 comments

How do you get back to base quickly without a vehicle? Shifting, that's how. Lead Writer Jonathan D. briefly talks about another use for SCMB Towers.

ExtroForge Terrain Generation

ExtroForge Terrain Generation

ExtroForge 4 comments

ExtroForge uses a lot of different algorithms and formulas to determine how the terrain is generated. Today, our Team Lead Glen R. explains the process...

Scanning and Mini-Maps

Scanning and Mini-Maps

ExtroForge

In ExtroForge, its easy to get lost or turned around in the vast terrain. The inclusion of topographical mini-maps can help solve that problem.

ExtroForge Tech Demo #3 - Fire Missions

ExtroForge Tech Demo #3 - Fire Missions

ExtroForge

This is a short article from the mind of Lead Developer Jeff A. It talks about Fire Missions in ExtroForge.

Auto Turrets - Leading your Target

Auto Turrets - Leading your Target

ExtroForge

This is a technical article from the mind of our Lead Developer, Jeff A. It briefly discusses the technology of how our Auto Turrets will lead targets.

The Creatures of ExtroForge

The Creatures of ExtroForge

ExtroForge

On the alien world of Sorteria, life is far different from what we know on Earth. Explore what creatures this new world holds!

ExtroForge Tech Demo #1: Voxel Destruction

ExtroForge Tech Demo #1: Voxel Destruction

ExtroForge

Who doesn't enjoy blowing things up? Here's a demonstration of some of our voxel block destruction.

ExtroForge: Republic of Earth Soldier

ExtroForge: Republic of Earth Soldier

ExtroForge

Today's feature is more concept art from our resident artist, Danny. Today, we have the soldiers from the other playable faction, the Republic of Earth...

ExtroForge: People's Democratic State Soldier

ExtroForge: People's Democratic State Soldier

ExtroForge

One of our artists, Danny, brings you today's post, which is all about the evolution of the PDS soldier concept art! The People's Democratic State, one...

The Fabrication Gun in ExtroForge

The Fabrication Gun in ExtroForge

ExtroForge

In ExtroForge, you use a special gun to construct your base and gather wood. But how does the gun do its work? Our featured article for today explains...

Resource Transportation in ExtroForge

Resource Transportation in ExtroForge

ExtroForge

In ExtroForge, you tap into resources via extractors. But how do those resources get back to your base? Today's featured article by one of our creative...

Storyline Encounters

Storyline Encounters

ExtroForge

ExtroForge has a rich backstory, and in game, you not only discover more about two human factions, but you uncover mysteries of the alien world, Sorteria...

New ExtroForge Website Live!

New ExtroForge Website Live!

ExtroForge

The updated ExtroForge website is live! It has hours of content ranging from concept art to backstory to gameplay features and more! Follow this page...

Story development.

Story development.

ExtroForge

A look at the story development of the ExtroForge universe.