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Extroforge takes players to a strange and mysterious alien world, where they must work with their teammates to make a new home for the human race. The alien world is both beautiful and ruthless. There are sweltering jungles to the south, and a frozen ice land in the north. Using only minimal technology, players assemble their command post, begin securing resources, and then use those resources to establish a home base. Utilizing a modular structure building mechanic, players use various building materials to construct whatever they can imagine. Towers, walls, buildings, bridges, and more. The core of this game is a first person shooter that innovates in a number of different ways. This game is also a realtime strategy game, massive online battle arena, and a sandbox construction game.

Post news Report RSS ExtroForge Tech Demo #1: Voxel Destruction

Who doesn't enjoy blowing things up? Here's a demonstration of some of our voxel block destruction.

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Ever been in a first person shoot, and just wished you could blow up that wall your enemy is hiding behind? Well in ExtroForge, you can! Here's a demonstration of our voxel destruction logic:

In this video, we show off two of the key features to our voxel destruction- the ability of projectiles to destroy (and then apply forces to) blocks which they damage, and our code to detect floating voxels. Each time a block is destroyed, the program searches for any blocks that are no longer attached to the ground. Any floating blocks found this way are destroyed, and fall to the ground, which you see several times in the video. The code currently detects and destroys floating blocks with 100% accuracy and zero lag. In ExtroForge, there are no floating blocks- except for our vehicles!

Next week, we'll release Tech Demo #2: Turret AI. Follow our IndieDB page to make sure you don't miss it or any other ExtroForge development news!

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