Aspiring game designer and programmer, located in Seattle WA. Co-founder of Evenshade Studios, currently developing using Unity.
Navigate a trap-filled maze in near-total darkness, before your only source of light runs out. A short adventure game created for the December 2013 Ludum...
A short 16-bit adventure game developed as part of OpenGameArt.org's Liberated Pixel Cup. Free to download and play!