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Hopefully I'm giving my all tomorrow... www.youtube.com/@ascii1457/ www.ko-fi.com/ascii1457/

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Fog 5
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Lоnerboner
Lоnerboner - - 8,303 comments

This looks splendid honestly, but I do wonder if there's a way to add light refractures to the fog. It looks volumetric but the sunlight seems not to catch a ray of shadow behind anything in the fog, or am i wrong?

Also, i found something interesting Shadertoy.com

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Ascii1457 Author
Ascii1457 - - 1,200 comments

I want to improve the shader even further but I want to stay with the basic idea of improve the fog but stay extremely performance friendly. I will look for cheap ways to implement something like shadows/more volume, but I can't promise anything.

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Lоnerboner
Lоnerboner - - 8,303 comments

totally valid way of going about it. I could hook you up with some shaders me and my team made for a mod we never released? Might be worth looking into, since we had some extensive work done on it. Ill PM you.

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Ascii1457 Author
Ascii1457 - - 1,200 comments

Thank you!... Any working shader is a great way to study new ways of do things. ( Even more if the implementation is with the x-ray engine )

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Ascii1457 Author
Ascii1457 - - 1,200 comments

I found that the default volumetric sun rays works extremely well with the new fog. You can add nice shadows through the fog with that.

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The new fog and a ridiculous draw distance. I need a better CPU to handle this... >_>