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Hopefully I'm giving my all tomorrow... www.youtube.com/@ascii1457/ www.ko-fi.com/ascii1457/

Comment History  (0 - 30 of 1,197)
Ascii1457
Ascii1457 - - 1,200 comments @ Screen Space Shaders [ Update 20.2 ] [ 1.5.2 ]

Just try with lower values till you're happy with the result.

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Ascii1457
Ascii1457 - - 1,200 comments @ Screen Space Shaders [ Update 20.2 ] [ 1.5.2 ]

You installed the custom binaries?

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Ascii1457
Ascii1457 - - 1,200 comments @ Screen Space Shaders [ Update 20.2 ] [ 1.5.2 ]

Looks like you have a issue with the script "haru_quick_action_wheel_mcm.script"... That's not related to SSS.

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Ascii1457
Ascii1457 - - 1,200 comments @ Screen Space Shaders [ Update 20.2 ] [ 1.5.2 ]

Remove/disable the LUT module if you don't know how to use it.

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Ascii1457
Ascii1457 - - 1,200 comments @ Screen Space Shaders [ Update 20.2 ] [ 1.5.2 ]

Check the addon description.

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Ascii1457
Ascii1457 - - 1,200 comments @ Screen Space Shaders [ Update 20.2 ] [ 1.5.2 ]

Someone on Youtube ( @ea4571 ) shared with me a fix. Edit the "bind_anomaly_field.script" and reduce the value of every line with the definition of "pAno_light.lanim_brightness".

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Ascii1457
Ascii1457 - - 1,200 comments @ Screen Space Shaders [ Update 20.2 ] [ 1.5.2 ]

You need to follow the installation guide and check if something is overwriting files from SSS.

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Ascii1457
Ascii1457 - - 1,200 comments @ Screen Space Shaders [ Update 20.2 ] [ 1.5.2 ]

I always show default values + Atmos.

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Ascii1457
Ascii1457 - - 1,200 comments @ Screen Space Shaders [ Update 20.2 ] [ 1.5.2 ]

Blur Post process shader. It generate all the blur buffers used by Anomaly to generate different effects.

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Ascii1457
Ascii1457 - - 1,200 comments @ Screen Space Shaders [ Update 20.2 ] [ 1.5.2 ]

Substance 3D Sampler

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Ascii1457
Ascii1457 - - 1,200 comments @ Screen Space Shaders [ Update 20.2 ] [ 1.5.2 ]

Install the custom executables included with the addon or Mr.Demonized binaries.

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Ascii1457
Ascii1457 - - 1,200 comments @ Screen Space Shaders [ Update 20.2 ] [ 1.5.2 ]

Will be fixed on update 21

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Ascii1457
Ascii1457 - - 1,200 comments @ Screen Space Shaders [ Update 20.2 ] [ 1.5.2 ]

You need to install the custom binaries included with the addon or compatible executables ( Mr.Demonized )

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Ascii1457
Ascii1457 - - 1,200 comments @ Screen Space Shaders [ Update 20.2 ] [ 1.5.2 ]

Incorrect installation. Maybe you don't have the soft water option enabled?

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Ascii1457
Ascii1457 - - 1,200 comments @ Screen Space Shaders [ Update 20.2 ] [ 1.5.2 ]

If you're using custom textures for your terrain, the new system will not work.

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Ascii1457
Ascii1457 - - 1,200 comments @ Screen Space Shaders [ Update 20.2 ] [ 1.5.2 ]

Include your error log to check your issue.

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Ascii1457
Ascii1457 - - 1,200 comments @ Screen Space Shaders [ Update 20.2 ] [ 1.5.2 ]

You tested the puddles with the "Test guide" on the module description?

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Ascii1457
Ascii1457 - - 1,200 comments @ Screen Space Shaders [ Update 20.2 ] [ 1.5.2 ]

The flickering problem is a know problem with some systems, I tested the problem a lot, but I can't reproduce the issue on my end.

The issue with the puddles is an incorrect installation. Just follow the installation guide, remember to install the binaries and it will work if no other addon is replacing files from SSS.

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Ascii1457
Ascii1457 - - 1,200 comments @ Screen Space Shaders [ Update 20.2 ] [ 1.5.2 ]

Increase the volumetric resolution, is very low by default. ( SSS Settings -> Shadow & Light -> Volumetric Resolution )

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Ascii1457
Ascii1457 - - 1,200 comments @ Screen Space Shaders [ Update 20.2 ] [ 1.5.2 ]

Not idea of the cause of your issue. The new SSR is working at the same speed on my system. Also, If I set the blur parameter to 0 the "sharpness" is almost identical to the old SSR.

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Ascii1457
Ascii1457 - - 1,200 comments @ Screen Space Shaders [ Update 20.2 ] [ 1.5.2 ]

Headlamps will be fixed on the next update.

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Ascii1457
Ascii1457 - - 1,200 comments @ Screen Space Shaders [ Update 20.2 ] [ 1.5.2 ]

Check the cascade settings SSS Settings -> Shadow Cascades

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Ascii1457
Ascii1457 - - 1,200 comments @ Screen Space Shaders [ Update 20.2 ] [ 1.5.2 ]

Don't install the 11 - Terrain Upgrade module.

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Ascii1457
Ascii1457 - - 1,200 comments @ Screen Space Shaders [ Update 20.2 ] [ 1.5.2 ]

Maybe you can increase your Shadow cascade setting?

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Ascii1457
Ascii1457 - - 1,200 comments @ Screen Space Shaders [ Update 20.2 ] [ 1.5.2 ]

Don't use the file settings_screenspace_WATER.h included with Atmos if you're using the 04 - SSR Water [ ICE VERSION ] module.

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Ascii1457
Ascii1457 - - 1,200 comments @ Screen Space Shaders [ Update 20.2 ] [ 1.5.2 ]

If you want to use the AO module you need to select the SSDO option. It is recommended to use the volumetric option, both is also a good option, it's up to you.

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Ascii1457
Ascii1457 - - 1,200 comments @ Screen Space Shaders [ Update 20.2 ] [ 1.5.2 ]

Sorry, that's the internal name. Use the command like this "ssfx_terrain_quality 12,0,0,0"

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Ascii1457
Ascii1457 - - 1,200 comments @ Screen Space Shaders [ Update 20.2 ] [ 1.5.2 ]

The problem with lightnings and the Weather Menu is a vanilla issue. I'm still not 100% sure about the problem with the Pulse Anomaly. In my PC the effect works fine, but some users are with the same problem. Not really sure at the moment what is causing the issue, maybe is related to some addon editing the parameters of the Pulse, but I can't confirm...

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Ascii1457
Ascii1457 - - 1,200 comments @ Screen Space Shaders [ Update 20.2 ] [ 1.5.2 ]

This is a know problem with some systems. I can't replicate this specific issue on my end, so is very difficult for me to fix the problem at the moment.

The only solution at the moment is to disable the "Force Volumetric" option.

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Ascii1457
Ascii1457 - - 1,200 comments @ Screen Space Shaders [ Update 20.2 ] [ 1.5.2 ]

ES is mandatory and work as intended with the module "96 - IMPROVED GLOSS & WET SURFACES" if your installation is done correctly.

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