This looks like Star Wars ships but they are really pretty though, they look like you got some inspiration from TRON. =P
This looks like Star Wars ships but they are really pretty though, they look like you got some inspiration from TRON. =P
They definitely deserved this. At least they are trying to create their fantasy sci-fi universe now but they could've went about it a little bit better...
That Conyard is the odd man out literally, it's the only one without a unique sprite. XP
Nice update to all the structures they are nice.
That's trying to find more than a home, its trying to find somewhere to give the PLAGUE to. lol
Long live Bridge Commander, the only great Star Trek Game, where you COMMAND FROM YOUR BRIDGE.
As well, just a question on the AI, is it supposed to be hard as hell to play against? In terms of Easy AI kick my ***, however I haven't been playing Supreme Commander II as much. lol
Yeah, that's the problem for me as well, I will wait til it is fully upgraded before I use it again. :)
The Eco Panel is kinda bugged it isn't showing anything atm, it is a scrambled mess.
Since you did ask for bugs. =P
That looks like a mix between a galaxy and a sci vessel... lol
Wow, this 'story' of how and why the Advent, Vasari, and Human Trade League in Star Wars is very nice. =P
Keep up the good work Goafan77, Can't wait for the next episode in the exciting history of the mod.
I also have to say they probably showed off their Titan's power in that conflict. lol
That's nice.. I hope if this game gets a 64-bit version it'll be even much more easier to 'mod.'
Aka Sins of a Solar Empire II...
Grats Sins of the Prophet's Developers, this is needed since podcasts are quite popular.. lol
So LeviathansWrath, will this mod work on the Remastered Collection of Homeworld? Mainly because there is classic and remastered editions too.
Nice job ahobgoblin, enjoyed this press release on a new 'militia' faction since it was definitely immersion breaking seeing 'TEC' militia guarding worlds.. lol
Also does this also a change to 'the Rebels' in terms of when your planet rebels against you as a random event? lol
Phase Missiles made the Vasari a little bit OP.
This mod makes this game feels more like Supreme Commander 1 and its expansion every day. lol
They are definitely changing a lot of things more than most conversions.. >.>
They probably will change it when they get to it. They want to probably get the game balanced first.
Could it be Providence-class Carrier/destroyer akin the Invincible... this isn't a 'Mon Calamari ship' and it did serve the Rebel Alliance after the Separatists were defeated.. or Rebel One.
Good job on getting 4th place, Goafan77. Same to the Ascendancy Team @ 3rd place. =P
I did vote for both of those at least. =P
That new starship is intriguing though it is nice that the 'Rebellion Alliance' and 'New Republic' are completely different. Since that is needed since 'Imperials, both sides' are so much similar.. lol
Though I do like the Warlords more than the Galactic Empire. >.>
Also thanks GoaFan77 for answering my question and as well as the other person too.
Also can you build more 'special hero summoning buildings' or are you stuck with one as in STA3: A Call to Arms? It's been awhile since I have played your mod.. lol
Making the trees interesting instead of the old Supreme Commander 2 looking trees? Because this looks awesome. =P
At least you told the truth of your addiction. I used to have that one particular addiction.
Enjoy the look of the mod so far it's quite nice looking it reminds me of Homeworld 2 in a different RTS setting. :)
I have to agree. Something tell me, that the Imperial Fleet will be using the Death Star on Yavin IV. lol
That's a lot of units.. someone tells me that sooner or later the Nod will start firing first.. XD
Though the GDI will try to survive. =P
That's nice there's going to be 7 base capital ships with 3 heroes /w 1 Titan.
So is there a special hero calling building akin to what Star Trek Armada 3 has? Even though I haven't played Interregnum lately. This feels like the heroes from Empire At War. =P
Also the Alliance's special ability to build bases in non-colonized worlds is nice too.
Very nice at least I did vote for your mod. Just because it's a very nice mod for Sins of a Solar Empire: Rebellion.
That map is very nice, there's a word... hmmm, it feels like the SWTOR good.. even though that mmo isn't that good it's mainly silly.. lol
Aka what SWTOR should've been possibly. Though I would love if SWTOR was a RTS instead of a RPG. >.<
I can't wait for Star Trek Armada 3: A Call to Arms. Keep up the good work, though I hope Sins of a Solar Empire 2 comes out with a 64-bit engine since that would be awesome... >.>
Also I enjoyed your latest Dev Diary, can't wait for the Dev Diary Smashing LP kinda deal. Also Gul Dukat is a pretty awesome LPer on his YouTube Channel. =P
Also GJ on the rebalancing of all the factions in the game including the Borg Collective. >.>
ArmageddonEvil
Brandon joined
I'm ArmageddonEvil, I just joined this thing because I was bored. Out of most things, I try to mod whenever I get bored enough. My name is Brandon Kyle French, I live in United States. I might update these things sooner or later but dunno right now. I enjoy a lot of different video games, including World of Warcraft. I'm 21 years old, I hope you'll enjoy what I will have to come even though I dunno, If I will decide to host any of my mods on this site. Because they somewhat suck, and they are mainly for fun though.