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Ello! Been working in the games industry for the past eight years as a Concept/UI Artist in the UK :)

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Guest
Guest - - 689,551 comments

Thanks for your reply,
I actually did make some reference sheets for 3d modelling the cv but it didnt really work out, been watching a few videos on youtube and have improved somewhat managing to put together some original designs at the moment for a game.

Thanks
Hugo

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hugo1005
hugo1005 - - 68 comments

HI apollo, I've been following the observatories game and found you through there, at the moment i'm in the process of making my own game, and as a result of that also trying to create some concept art. Could you take a look at this: Moddb.com. It would be a great help if you could tell me where I need to look next, I've gathered some basics on lighting and perspective. Any suggestions?

Hugo

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apollo2D Creator
apollo2D - - 5 comments

Hey Hugo!

Thanks for following Observatorium, really appreciate it and thanks for getting in touch! :) Loving your concept work for the Command Vehicle, I'd say what you might want to do is explore the side and back view of the vehicle as well so you get a good idea of how it all goes together and functions :)

Another handy approach to concept design that I like to use when I is to create a sheet of silhouettes to give you a wide range of possabilities on a single design. It's a handy approach when it comes to concept design because it allows you to be much looser and explore ideas. From there you'd take the silhouette you're happy with and push forward with the full design, sketching out the basics, getting the shape and values down and detailing as you move forward with the concept :)

Hope this is of some help :)

A2D

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