• Register

Hello. I am Andreas, the current Art Lead/Director at the Elite: Special Forces development team, under lead by RealisticGameStudios. The game what many might call "classic tactical shooter", but something more new, fresh, ground-breaking, realistic and unique; based in the era of real world Special Forces, the game will deliver one of the most realistic experiences ever. So do you have a skill we might find useful? Then don't hesitate and email us at @ jobs@realisticgamestudios.com Thanks!

Comment History  (0 - 30 of 53)
Bromand77
Bromand77 - - 53 comments @ How big is your development team?

Very interesting poll. At RealisticGameStudios we're ca. 12 guys thus far. It's not much, but it's something.

Working alone I agree is the best thing, but in return it requires that you are a generalist in order to do it all yourself.

Good karma+4 votes
Bromand77
Bromand77 - - 53 comments @ Indie Devs

Hello, there!

We're working hard on a Tactical Shooter called 'Elite: Special Forces'. Please check it out and leave a comment!
Indiedb.com

Thanks,
E:SF /RGS Development team.

Good karma+2 votes
Bromand77
Bromand77 - - 53 comments @ Elite: Special Forces

Hello Mosquito0o.

Programmers are a vital part of a game development team. Right now there's no need for us to have a programmer, as we have not finished too much. We're in contact with one programmer though, as we are planning to start some very basic programming soon, but not yet. We're still in a very early development phase.

But I can tell you that we are planning to release some interesting stuff this or next month, so stay tuned!

Good karma+2 votes
Bromand77
Bromand77 - - 53 comments @ Elite: Special Forces

Guys, please spread the word about our fan-pages:
Facebook.com

We need your help to get as many likes/follows as possible!

Good karma+1 vote
Bromand77
Bromand77 - - 53 comments @ Water Tower

That would not fit with our environment, I'm afraid.

But thanks for the suggestion, keep 'em coming!

Good karma+1 vote
Bromand77
Bromand77 - - 53 comments @ Bushes

Thanks!

Yes, we will feature a bullet drop. I'm sure we could speak a bit about this and other things associated in the next update.

Good karma+1 vote
Bromand77
Bromand77 - - 53 comments @ Bushes

Thanks mate! We will promise to keep working, indeed!

Stay tuned for an update next month (hopefully a large look at our test map, Kazakh Trainyard, together with weapon and character views!)

Good karma+2 votes
Bromand77
Bromand77 - - 53 comments @ Bushes

We wan't to hear YOUR opinion!

Good karma+2 votes
Bromand77
Bromand77 - - 53 comments @ Water Tower

Some eye candy for you guys here! And don't forget; your opinion matters!

Good karma+2 votes
Bromand77
Bromand77 - - 53 comments @ Elite: Special Forces

We have done a team discussion about wherever we will add Italian Special Forces or not. We came to the conclusion to postpone this topic, so that we could concentrate on other things meanwhile. So we have not dropped the idea, and there's still a change we will add them in the future (before game release) or in a future DLC. Thanks!

Good karma+1 vote
Bromand77
Bromand77 - - 53 comments @ A little update..

In the other way it depends on if you're aiming for next generation graphics or not...?

Whatever the answer might be, those textures just really aren't up to matching current days standard, and if you're planning to sell the game, you need to have high standards.

I suppose many of your plans associated with this are described in your GDD?

Anyways, concepts looks promising!

Good karma+2 votes
Bromand77
Bromand77 - - 53 comments @ A little update..

I have never worked with the Source engine before, but seeing from a current-generation graphics perspective, then textures needs improvement.

I personally think that the level of detail in textures (rocks, snows, etc.) are not high enough to current days standard. I'd like to see some higher quality on this point, though models and concept art looks fine. Character models and Pistol is good as well.

My 2 cents, thanks.

Good karma+2 votes
Bromand77
Bromand77 - - 53 comments @ Elite: Special Forces

NP, hehe.

Good karma+1 vote
Bromand77
Bromand77 - - 53 comments @ Elite: Special Forces

"ok go in pakistan and kill all"
No special forces are used for that, that's what the infantry is for! Haha.

Good karma+2 votes
Bromand77
Bromand77 - - 53 comments @ Elite: Special Forces

Special Forces is a "large" name for a special trained unit. The GIS is also a "special force" in wide terms.

But yes, indeed!

Good karma+2 votes
Bromand77
Bromand77 - - 53 comments @ Elite: Special Forces - Bad News

"You do all the hard work"

No problem, and thanks a lot, man!

Good karma+2 votes
Bromand77
Bromand77 - - 53 comments @ Elite: Special Forces - Bad News

Hello!

We will be adding the OH-6, but this helicopter, together with the CH-47 Chinook, will transport the Western troops, but possible also the Spetsnaz in some co-operations. This was originally planned as well, but thanks for your suggestion!

Good karma+1 vote
Bromand77
Bromand77 - - 53 comments @ Elite: Special Forces

This and if we will add Italian Special Forces will be taken up at our next team meeting. Thanks!

Good karma+2 votes
Bromand77
Bromand77 - - 53 comments @ Elite: Special Forces

Sounds good!

If Italian Special Forces will be added, we will add following:
GIS (Gruppo Intervento Speciale)
9th Parachute Assault Regiment "Col Moschin"
Comsubin

Good karma+3 votes
Bromand77
Bromand77 - - 53 comments @ Elite: Special Forces - Bad News

Thanks man, but I think you should know that I am not the only guy working. As we have lost a lot of team members do to a an issue that I will not talk about, we're only 6 guys from the original 16. Without these guys this project would not be where it is now, so let's thanks them!

Good karma+2 votes
Bromand77
Bromand77 - - 53 comments @ Elite: Special Forces - Bad News

Thanks mate, we really are doing our best!

Good karma+3 votes
Bromand77
Bromand77 - - 53 comments @ Elite: Special Forces

Will all depend. It will probably be free-to-play. Thanks!

Good karma+1 vote
Bromand77
Bromand77 - - 53 comments @ Elite: Special Forces

While Italy is not planned, we will do our best to add them! Thanks!

Good karma+2 votes
Bromand77
Bromand77 - - 53 comments @ Elite: Special Forces

We have a large number of Special Forces, (including the SAS), all in all 15. They will be included in an update soon.

But thanks for the reply anyways, suggestions are welcome!

Good karma+2 votes
Bromand77
Bromand77 - - 53 comments @ Elite: Special Forces

What is your favorite special force? We might include it if you shout-out, so don't be shy!
/A

Good karma+2 votes
Bromand77
Bromand77 - - 53 comments @ The Contract

Hey, I was just wondering, is it your plan to post all your work (concept art, asset renders, etc.), or only some of it? So if this is the case, I suppose all the work that is in the album is what you have already done?

Good karma+1 vote
Bromand77
Bromand77 - - 53 comments @ Concept Art - Elite

So if I understand you right, you relate this piece of concept art to Sci-Fi? While I disagree in that, we would all in the team love to hear your opinion, to see if there's something we can do better or so next time!

Good karma+1 vote
Bromand77
Bromand77 - - 53 comments @ Elite: Special Forces

We're currently working on editing our current placeholder logos. Expect updates about the above and our website to come this week!
New recruitment post:
Indiedb.com

Thanks.

Good karma+2 votes
Bromand77
Bromand77 - - 53 comments @ Elite: Special Forces - Modeling Team

Haha, indeed, reptiledude99! Weapons are of course created in different parts for animations. We're also working on the H&K USP and Colt M1911, so stay tuned for more updates!

Good karma+1 vote