A good storyteller; excels at thinking on the fly. Jack of all trades, master of none. Mass-media student dabbling in game design. Freelance writer better at organising groups than his own time. Kind of an odd person, in a good sort of way. Always happy to hear from people. Ћао!~
As a part-time editor for GamingOnLinux.com I have decided to spend some time exploring the vast world of free open-source games. Like I mentioned in an earlier article, I am a huge fan of such games and do hold them in very high regards, especially those with a lot of thought and effort invested in them. Thus it is with extreme pleasure that I bring to you an interview with the core development team of a very promising game called "Naev". I strongly encourage everyone to head on over to the GoL website and read it; I'm certain it'll prove very insightful:
Naev is a 2D space trading and combat game, taking inspiration from the Escape Velocity series, among others.
You pilot a space ship from a top-down perspective, and are more or less free to do what you want. As the genre name implies, you’re able to trade and engage in combat at will. Beyond that, there’s an ever-growing number of storyline missions, equipment, and ships; Even the galaxy itself grows larger with each release. For the literarily-inclined, there are large amounts of lore accompanying everything from planets to equipment.
You can find downloads for the game at SourceForge or on the downloads page. If you’d like to read more about Naev and its universe, be sure to check out the Wiki and their website, or you can always drop by their live IRC channel and ask whatever you want to know; they are a very friendly community and will help whenever possible.
Edit: As of now you can also get the game from Desura itself:
Many thanks to the team for agreeing to participate in this interview.
I wish you all pleasant reading, and do remember to comment here or there. Enjoy!
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