Going to the Art Institute of Vancouver studying 3D Modeling for Animation and Games. Gamer on the side (When homework doesn't control my existence). Want modeling help? Give me a shout! Fav Game: TC:E (True Combat:Elite a tactical realism shooter). Unreal fan. Nu-Metal <3
Hey there moddbers! Anyone care what I've been up to? Well:
This is a facility environment I've been messing with a few days, and am trying to finalize the lightrig before I start messing with shaders and materials. Environment still needs a bit of touching up as well but I'll do that after I finish getting some shaders going.
Also, I found a use for ye old EMLD I did of a concept from a design made by our friend Mualama! (Evil Reincarnated)
Anyways back to work on quite a few projects both for demo reel purposes and for myself.
Still trying to mess with the glass shader. Trying to imitate some of the good presets so I can have more control over it. Still working on the distortion of the type of glass I'm going for.
Very nice. Glass is one of the hardest elements to render correctly. There is soooo much going on. Let us know what you figure out
Yeah it can really be a pane to do ;D
The presets Maya has can look very nice, but they give you little control. It seems like the presets were mostly made to be windshields though for some reason.