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Former USMC Sergeant. Student at Geneva College. Disciple of Jesus Christ.

Comment History
ajf412
ajf412 - - 29 comments @ Update 0.42.2

I can't seem to update v0.40.4 It starts downloading, but then quits and gives me an error. Made it to 704.87 MB this time.

Good karma+1 vote
ajf412
ajf412 - - 29 comments @ Stenches of The Night 2

Very nice.

Good karma+2 votes
ajf412
ajf412 - - 29 comments @ ajf412

Currently learning scripting for Unity. If you can't find programmers, become a programmer!

Good karma+1 vote
ajf412
ajf412 - - 29 comments @ After Math

Not just similar. It included what we were considering new and innovative: the skill system. It's the same game.

But, I'm working on another game now, with just one friend of mine, the guy who was doing the music for AfterMath. We just want to get something built, and say, "We finished something." So we're staying with a simple project, and then we'll up our game over time. AfterMath wont ever come back under development, but we have some other projects that we're hoping to work on after this one. We're in Unity now, for this small project. After this, we'll reassess the situation, and contact some former members about project ideas.

Good karma+2 votes
ajf412
ajf412 - - 29 comments @ Manatee Studios

You can take Manatee Studios down. It is now defunct. New group and new project on the way.

Good karma+1 vote
ajf412
ajf412 - - 29 comments @ ajf412

Manatee Studios has shut down. Currently working on a Unity project with a buddy of mine. Just him and I right now. It's coming along nicely. The zombie in my images will be in the project, so you can guess where the game is headed. ;)

Good karma+1 vote
ajf412
ajf412 - - 29 comments @ After Math

With the discovery of The Grimlands ( Grimlands.gamigo.com ) Manatee Studios is shutting down development of AfterMath. As an indie developer, we need to bring something new to the table to establish ourselves as a competitor in the gaming industry. Unfortunately, we were beaten to the punch. The Grimlands is already in beta.

It's been fun, but it's back to the drawing board.

Good karma+2 votes
ajf412
ajf412 - - 29 comments @ After Math

Don't like Unity. Their free version doesn't have much in the way of toolset to build an MMO, and I'm not paying $1500 per client for the pro version. Just not happening.

Hero Engine is the best engine for what we're doing, bar none. We're actively seeking a good programmer, so if you have any friends that want to play around with Hero Script, let them know we're looking.

Good karma+2 votes
ajf412
ajf412 - - 29 comments @ After Math

It is official.

Manatee Studios will be changing development of AfterMath from the CryENGINE 3 SDK to the Hero Engine.

Why?
Because we are blown away by the ease, usability, and learning curve of the Hero Engine. The repository services are outstanding. The real time editing is absolutely FANTASTIC. And most of all... The engine is production ready!

Development marches on!

Good karma+2 votes
ajf412
ajf412 - - 29 comments @ After Math

We are using Dropbox for temporary storage, and an SVN server for permanent storage and development. The engine, and all game files (not master files) are on the SVN server. Programmers should be able to just code into the engine, and commit it to the SVN files. We keep lots of redundant backups, in case it gets messed up.

Good karma+2 votes
ajf412
ajf412 - - 29 comments @ After Math

Everything's got pros and cons. Unity also wants $1500 for the pro version, and we're not an established studio yet, so I don't have money like that to give out to each new team member. We were looking at Hero Engine, but decided against it.

I want more than one programmer, that's for sure. So I don't want just 1 programmer with tons of work piled on their shoulders. That wouldn't be right. But what I would like, is a programmer that can help me out by telling me what all they need, so I can go find it for them. ;) Somebody that can take the bull by the horns, and tell it where it needs to go.

Good karma+2 votes
ajf412
ajf412 - - 29 comments @ After Math

We need both. We have about 20 folks so far (2 of which are programmers), but the programmers remain completely silent, unfortunately. I don't know enough about programming to know what they need, and I cannot seem to get something from them to help them get started. Essentially, we have 0 (zero) active programmers right now.

I have not set up any type of work schedule yet, since I can't say what they'll need. I have no reference for their work yet. I have very basic C++ knowledge, but busy with so many other things, that I haven't been able to look into programming at all.

Good karma+2 votes
ajf412
ajf412 - - 29 comments @ After Math

Yes. Please understand the massive scale of this project before you sign up. So many join and turn around and disappear once they really see what we're doing. This is a LOT of work, and not to be undertaken by the faint of heart!

Good karma+2 votes
ajf412
ajf412 - - 29 comments @ Bowling Ball Hammer

Everybody's a critic. ;) lol

Bowling ball was done by me. I'm still pretty new to the 3d modeling, but I'm getting there. New AfterMath logo is coming soon, and you'll see some major advancement in my modeling skill since this was created.

Good karma+1 vote
ajf412
ajf412 - - 29 comments @ Main Demo Character

Right on, right on! Gotta be tough to keep the mutants at bay. ;)

Good karma+2 votes
ajf412
ajf412 - - 29 comments @ After Math

Need to get Al Franken and Sherrod Brown's ad off our page!

I say, "BOOOO!!! BOOOO!!! BOOOO!!! You had freedom in your hands, and you gave it up. Freedom lives, and you gave it up for these swine. Freedom saved you in 1775, and you treated it like garbage. And that's what you are, the Senators of Refuse. So bow down to them if you want, bow down to them! Bow to the Senators of Slime, The Senators of Filth! The Senators of Putressence! BOOOO!!! BOOOO!!! Rubbish! Filth! Slime! Muck! BOOOO!!! BOOOO!!! BOOOO!!!"

Need a subscription to get this crap off our page...

Good karma+2 votes
ajf412
ajf412 - - 29 comments @ Father and Son

This is my son, Landon McGee Faulkner. =) He is 6 weeks old today!

Like Manatee, Like Son! =)

Good karma+4 votes
ajf412
ajf412 - - 29 comments @ After Math

With that finally out of the way, we hope to bring you a true News article fairly soon on the current state of development. =)

Good karma+3 votes
ajf412
ajf412 - - 29 comments @ After Math

After a long, arduous and grueling battle, the Manatee Studios development Subversion server is UP and RUNNING! Had to learn Linux speak! Don't ask me to translate....

With that finally taken care of, and out of the way, development of AfterMath will now continue!

VICTORY!

Good karma+3 votes
ajf412
ajf412 - - 29 comments @ Manatee Studios

After a long, arduous and grueling battle, the Manatee Studios development Subversion server is UP and RUNNING!

Good karma+1 vote
ajf412
ajf412 - - 29 comments @ After Math

A couple new pictures up on our games page.

Manateestudios.com

Great job Graham!

Good karma+3 votes
ajf412
ajf412 - - 29 comments @ Manatee Studios

Manatee Studios has ordered our first server!

Tortoise SVN will be up and running before the end of the month. We hope to be able to use our server to not only host our development files, but also alpha/beta testing of the AfterMath Foothold Demo.

Development continues! Our first character model is scheduled to be moving in our map this Sunday.

The walls are coming together nicely, and I am looking forward to seeing some of them built in our world!

Now... we need some experienced level designers to look at what we've gotten together so far, and fix it up really nice. We also need some vegetation modelers to get over here to help said level designer make things look amazing!

Good karma+1 vote
ajf412
ajf412 - - 29 comments @ After Math

Actively seeking riggers and animators. We need some folks with a good amount of talent in these areas. We need to start putting some characters on the demo map.

Good karma+3 votes
ajf412
ajf412 - - 29 comments @ Manatee Studios

Actively seeking riggers and animators. We need some folks with a good amount of talent in these areas. We need to start putting some characters on the demo map.

Good karma+1 vote
ajf412
ajf412 - - 29 comments @ Manatee Studios

Manatee Studios has chosen a couple of temporary Team Leads to help with development. We now have a 3D Prop Team Lead and a 3D Character Team Lead. This should help tremendously! They have volunteered to step into the positions until we can find somebody with more experience to take Team Lead.

So...

Manatee Studios is looking for some volunteers!
3D Team Lead
Riggers
Animators
Animation Team Lead
Programmers
Programming Team Lead

Good karma+1 vote
ajf412
ajf412 - - 29 comments @ After Math

Manatee Studios has chosen a couple of temporary Team Leads to help with development. We now have a 3D Prop Team Lead and a 3D Character Team Lead. This should help tremendously! They have volunteered to step into the position until we can find somebody with more experience to take Team Lead. So...

Manatee Studios is looking for some volunteers!
3D Team Lead
Riggers
Animators
Animation Team Lead
Programmers
Programming Team Lead

Good karma+3 votes
ajf412
ajf412 - - 29 comments @ After Math

HeroEngine is being considered for other projects down the line. AfterMath will continue development under the CryENGINE 3 SDK.

Good karma+3 votes
ajf412
ajf412 - - 29 comments @ After Math

We'll probably be sticking with CE3, but HE's support services were worth a looking into. I don't think their engine is going to be what we're looking for though, unfortunately. If CryTek would get some info out, it would help tremendously! Just hard to develop, when you're not sure of what's coming down the pike.

Good karma+4 votes
ajf412
ajf412 - - 29 comments @ After Math

Currently using CryENGINE 3, but we're also looking at the HeroEngine. We just purchased the HeroCloud to take a good look at it before making a final decision on it.

Good karma+4 votes