Lead developer on the "Killing Floor" mod, for Unreal tournament 2004. Team Lead on "Depth" - UDK indie.
was great until it sold out and censored itself.
Blueprints own your face
as with everything from Digihom, it's garbage.
Cool atmosphere, I like the use of lighting in this game especially. The puzzles aren't bad either.
-1 point for performance though. The village area is especially hitchy.
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