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Comment History
87w
87w - - 5 comments @ WOLF RPG Editor

Is it possible to do ‘masking’ like how image editing program did it?

Example:
I want to show 2 picture, a character, and a background. I want to clipped the character to the background image so even if I move the character around, it won’t go outside the background.

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87w
87w - - 5 comments @ WOLF RPG Editor

Thanks for answering it!

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87w
87w - - 5 comments @ WOLF RPG Editor

Question 1:
Anyone know how to make ‘in battle’ event? As in, making a specific event happen after a certain condition fulfilled.

Example:
1. when boss monster HP down to half, the boss will say some dialogues.
2. Boss monster changed battle sprite changed after hp down to half.
3. Boss monster changed weakness and skill set if player do specific action.
4. Battle background picture changed if player use specific item.

Just to make it clear, this question refer to ‘specific’ battle instead of general battle system, so hopefully the modification won’t mess up the general battle setting.

Question 2:
How to modify general battle system?

Example:
1. I want the boss monster’s sprite looks bigger in battle screen.
2. Moving protagonist’s party HP/MP bar to the side instead of the bottom of the screen.

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87w
87w - - 5 comments @ WOLF RPG Editor

Thanks so much for answering my many question!

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87w
87w - - 5 comments @ WOLF RPG Editor

1. Hi, I would like to ask if it’s possible to change the position and size of the
- image in the textbox? It’s defaultly put on the right. I prefer to put it on the left side of the screen.
- textbox itself? I might want to make it bigger or smaller.

2. Modifiying hitbox. Only the middle bottom square has hitbox, is it possible to expand it depends on the size of the object?
I know about range extension, what I mean is, I want to make my bigger objects not slip through.
My objects is not part of the map. It’s functioning more like a character, I do that purposely so it’s possible to animate the object.

3. Changing the name of the map. I couldn’t change it. It’s really inconvenient especially if I named the map wrong. ._.

4. Copying a map. When I modified the copied map, the original also modified. That’s not my intention. ._.
It was supposed to be a different map with similar layout.

5. Is if possible to categorise maps in groups? Example: ‘living room’ contains 10 variations of different ‘living room’ maps

6. Sometimes color just changed. I tested my game and I find some darker colors suddenly get lighter after I let the game run for sometime. I tried to screenshot it, but the resulting image has the correct color like nothing wrong happened. Sometimes the color fixed itself as the time passes, but sometimes not. So I think the game itself has problem with color display. How to fix that?


Sorry if I’m asking too much, I’m still learning and was really stuck.

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