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Hammer skybox screws up | Locked | |
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Jan 12 2009 Anchor | ||
Hi. Noob question!: I'm messing around with hammer, and when i create a box around my map with the standard skyboxtools texture, add a light_environment and compile with standard settings (valve's compiler tools) and rad on normal, i get this result: Sup with that? Problem solved.:wub: Solution: map -> properties -> change skybox to something else than default, e.g. sky_day02_01. Thanks for your help guys! |
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Jan 26 2009 Anchor | ||
ughh was just about to answer that. |
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