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In a sudden break with familial tradition, you're sent away to stay with your irresponsible cousin Colt over the winter holidays while your parents enjoy their second honeymoon. What starts out as a charming slice of life story soon devolves into underground fight circuits, mysterious cross country courier jobs, a chimpanzees, and running from the mob.

A choice-based interactive fiction game inspired by 80s action-comedy films Smokey and the Bandit II and Any Which Way You Can with a little Dukes of Hazzard sprinkled on top, in which the protagonist begins as an 80s high school movie trope and must Learn A Valuable Lesson in order to get the best ending.

Play the Twine prototype here: Mcoorlim.itch.io

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Zeitgeist 1980
Platforms
Windows
Developer & Publisher
Michael Coorlim
Engine
Godot Engine
Contact
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Homepage
Mcoorlim.com
Release date
Game watch
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Style
Genre
Adventure
Theme
Movie
Players
Single Player
Project
Indie
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RT @katystoll: Don’t forget, it is Amazon Prime Day. Do your best to avoid that vile website and boycott the holiday invented by J… T.co

14hours ago

RT @bombsfall: I'm glad bigger studios are now alerting the public when their games are made sans-crunch but, crucially, a union w… T.co

18hours ago

RT @GregStolze: Come on, #UA3RPG fans, this is your catnip and I know there's more than 100 of you. Indiegogo.com

18hours ago

RT @jackowensIV: Perfection T.co

Jun 20 2021

RT @butchanarchy: The tactics of “The War on Terror” going from being focused on “international terrorism” abroad to “domestic terror… T.co

Jun 20 2021

1. Blazing Saddles 2. Big Trouble in Little China 3. Muppet Christmas Carol 4. The Neverending Story 5. Ferris Buel… T.co

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Happy Father's Day T.co T.co

Jun 20 2021

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