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The first real toolkit which allows you to create your own 3D JRPGS. No programming skills are needed.

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YumeFluids
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Description

I haven't touched the Map Editor in a long, long time. Naturally, a lot has changed in the game core during that time, so side effects weren't entirely unexpected. It took a while, but the Map Editor is now working again, and I can continue working on it.

I will gradually integrate the core features, starting with the Event Player, of course.

Additionally, there are some goodies here and there aimed at improving quality of life.

The operation of the editor is quite similar to what one does in the Unity Editor, tailored specifically to everything we need for our JRPGs. You add components to an object and can then work with them.

For example, there's the FluidPlane component, which adds water, lava, or ice to the environment.