"Witch Game?" will have a different title when it's released, but for now that's what it's called. It's a platformer RPG along the lines of Castlevania: Symphony Of The Night, with loads of RPG elements to keep you upgrading all over the place. It's my turn to make "the game I want to play" again, so it's all about leveling up and randomly generated items.
Hey, I've decided to get wild and crazy with telling the world about my latest game instead of just doing a few little updates on my blog at Hamumu. I'm going to try to really share a lot, and hopefully get some good feedback I can incorporate.
I'm starting it off with a fabutastical video so you can see a tidbit of what's in there now. It's got the "broom physics" (note: no physics involved), monster-slaying, random item drops, and the inventory stuff. There's more in the game at this point, but I'll share that in future updates.