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Tired of invading dungeons? It’s time you build your own. War for the Overworld is a Dungeon Management Game that employs your favourite aspects of the RPG, RTS and god game genres. In War for the Overworld, you will play as a malevolent Underlord with unrivaled dark power and an insatiable desire for bloody conquest. Excavate your dungeon and populate it with dozens of unique rooms that will attract myriad creatures to your halls to work and fight for you. In addition to creatures you have destructive spells and powerful rituals to cast upon any unsuspecting goodly hero (or rival Underlord) who dares trespass your unholy halls.

Report RSS WFTO Wednesday #106: "Patch 0.7 Preview"

This week's WFTO Wednesday reveals some of the exciting changes coming in patch 0.7.0 due for release in February. Including 4 player maps, campaign updates and the ongoing visual overhaul. If you're a kickstarter backer you'll also find some news regarding your physical rewards, as well as the announcement of a Livestream next week.

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WFTO Wednesday

Hey folks,
We’re still hard at work on the next patch; In theory we should have a collection of incredible things to show you, however as a lot of our asset work is related to the campaign we can’t possibly show you that, we have to avoid spoilers after all!

Fear not however, we still have plenty of development news to share with you this week, focusing on the contents of the next patch, due out in february! We’ve also have some backer related news and a livestream announcement. Read on for more!

Patch 0.7 Preview

Four Player Fantasies: Starting with this patch you will finally be able to play the game against more than one Underlord. We’ll be implementing new four-player skirmish and multiplayer maps into the game and with it the opportunity to play against three AIs in Skirmish or a combination of human and AI players in Multiplayer.

Below is an image of one of the upcoming maps.

4 Player Skirmish


Campaign Updates: Over the past few weeks we’ve been progressing extremely rapidly with the campaign, internally we’re about to finish the first pass of the whole thing! Overall we’re extremely pleased with the reception the first three levels have received thus far and we can’t wait until release, when we can put the whole thing in your hands!

We’d like to thank you all for the feedback we’ve received on the first three levels of the campaign. We’ve been listening to you and we’ve taken on board a lot of the things that have been said and we’re applying the lessons we’ve learned throughout the whole campaign.

When the next patch is released you’ll be seeing a huge swathe of improvements coming to the three available levels, you can expect objectives and triggers to be overhauled, some changes to the level layouts and the re-introduction of voice over by Richard Ridings.

Although we’re not going to be pushing any more campaign levels to you before release we will be teasing some other parts of the campaign with a few new screenshots, here’s the first one.

Rivers Campaign Preview

Visual Updates: If you’ve been paying attention to our social media feeds over the course of last week you’ll have seen a new batch of screenshots were uploaded last week, these screenshots featured some more of the improvements that you’ll see as part of the visual overhaul.

Dungeon Entrance

To view the other screenshots, check out this imgur gallery or this facebook gallery.

Backer Site

We have some fantastic news for all our crowdfunding backers, we expect that our backer site will be ready for you soon. This site will be the central control hub for controlling everything regarding your pledge, including your address for physical reward deliveries, voting for flex-goals and choosing which rewards you want e.g. T-Shirt size and design.

We expect this site will be launching before the end of the month, we’ll be sure to give a heads up to all our backers when it is ready.

Livestream Next Saturday! (January 24th @ 10PM UTC)

Finally, we’ll be hosting a livestream over on our Twitch channel next Saturday, to show off some of the content from the upcoming patch and answering any of your questions regarding it. Mark it on your calendars, be sure not to miss it!

We'll be back next week with more news regarding the upcoming patch, and some details on a feature that has been the subject of never ending questions.

Until next time Underlord,
- WFTO Team

Click here to discuss this update on our forums!
Click here to view this update on our website!

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