Hello all,
We released 2.1.3
Highlights for 2.1.3: Fix vital network play issues, fix some crashes, new map . For full information, check change log.
Highlights
for 2.2: Full-motion campaign video support, faster path-finding,
improved minimap, re-balancing. Full information at change log.
Builds will be made available at the download page as they become available.
change log since last update
2009-04-01: Version 2.1.3
* General
* Fix: Fixed issue that prevented information about enemy research to be shared between hosts. (r6915)
* Fix: Fixed crashes in netlog code, path-finding, pregame chat, and burning scavengers (r6899, r6898, r6878, r6857)
* Multiplayer:
* Fix: Players no longer drop from game after too much data has been sent, usually happens in long games (r6890)
* Maps:
* New: New map 4c-Urban-Chaos (r6827)
* Fix: Water tiles on little egypt map fixed (r6825, bug #9658)
2009-03-07: Version 2.1.2
* General:
* Fix: No longer crash if more than six players join a game (r6658, ticket:273)
* Fix: Fix crash when too many maps are available (r6742)
* Fix: Some other crash bugs may have been prevented (r6688, r6629, r6596, r6762, r6746, r6744)
* Sound:
* Fix: When sound isn't enabled (at runtime, unrelated to --disable-sound, e.g. when no sound device is available) do not attempt to set up an AUDIO_STREAM
* Buildsystem:
* Fix: If the target system to run on already provides strlcpy and/or strlcat, check whether they work as expected, and if they do, use them instead (r6556, r6557)
* Change: Allow compiling without OpenAL and Vorbis when compiling with --disable-sound
2009-01-11: Version 2.1.1
* General:
* Fix: Double endian swapping bug that caused loading of save games to go wrong on big endian systems, e.g. PowerPC (ticket:96, ticket:127, ticket:177)
* Change: Updated Dutch translation (49%)
Other news the next warzone 2100 release should include the original fmv's (full motion videos)
also fell free to join warzone 2100 steam group Steamcommunity.com
AWESOME.
Why wont the online mode work for me?
Nice.
online has several problems but most have been fixed as far as i know at the moment. The problem is a lack of players but the community is slowy growing and we would like if you could help us get more players. Try playing a friend or on lan. I hope we can get a lobby server in the future as that would help a lot.