“Warbanners” is a turn-based, tactical strategy game with role-playing elements. Managing a squad of mercenaries, the player will experience the story campaign’s 42 missions, with the ultimate goal of solidifying their place in the ancient legends.
Key features:
• Create a unique army: hire and equip soldiers, develop their fighting qualities, and learn new skills.
• Hire assistants: although they do not participate in battles, assistants give different bonuses, including a formidable catapult, poisoning enemies, increasing morale, and much more.
• Immerse yourself in a multi-faceted battle system that takes into account a variety of factors, including landscape and lighting, the direction of the unit's gaze, morale, and fatigue.
• Use the environment for tactical purposes: freeze rivers, chop and burn trees, dig trenches, build bridges and barricades, and so on.
• Choose the optimal level of difficulty: from easy for beginners, to nightmarish for sophisticated tacticians.
With every step marked by blood and iron, an invisible but deadly threat becomes more tangible. Darkness, brooding in the corners of the soul, becomes ever more palpable....
I'm glad to inform you that Warbanners has been Greenlit! Thank you all for your support!
Warbanners has a promo-art:
We shot our our first, very simple video on Warbanners:
Closer to the release, we'll shoot a new, epic movie instead of this ;).
We have done a lot of work on fixing bugs, improving the appearance of the game, balancing the game mechanics, etc. Finally, we can happily report that the demo version of Warbanners with 3 available missions is ready! You can download it from here:
Grab it!
If you are a youtuber or a journalist - send me a PM and I will send you an extended beta version with 9 missions.
The game gradually takes final appearance - units are finished, some of the sprites have been corrected, new visual effects were added, new properties...
A few words about our mini-company. And new gameplay video!
Between battles the player spends time in the army camp. Army Camp - is a very important, strategic part of the game. Here you can hire and improve the...
Development news: you can cut down trees. A bit information about assistants. Update GUI.
A demo version of the turn-based strategy Warbanners was released. "Warbanners" is a turn-based tactical strategy with role-playing elements. Managing...
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Any chance to see the game on Mac ?
There is a chance. We are faced with technical problems porting to the Mac.
How is there replay ability when you get the same exact missions every time?
Good ))).
Really fantastic, waiting for steam release.
Thank you! We've finally decided on the release date! Warbanners will launch on October 18!
Hi,
I tried the demo, and liked it very much. Any chance of porting it to iOS?
Good luck with the game.
Thank you! Chance is not enough. Only if there are very good sales.
I'm not sure that it will be convenient to play on iOS.
Hello warriors and strategists!
As Warbanners is constantly evolving and improving itself, here are the two latest additions to the game:
Poison Spit: The Attacking Unit receives a +4 bonus to its Accuracy; if successful, the attacking unit deals 5 points of Magical Damage (taking into account any Magic Resistances), and Poisons the target for three turns (-1 to Strength, -1 to Accuracy, and -1 to Evasion; target suffers 1 damage at the beginning of each turn).
Universal: Ranged units do not receive penalties when entering melee combat.
Oh, and...
The closed beta of Warbanners will begin next week! Brave (and cunning) beta testers are needed to play, test, and dissect the game through August.
Interested in participating? Please do drop us a line at PM!
Thank you!
Very good, I am going to spent few hundreds of hours with this game it seems
Thank you! I think there is replayability.