A multiplayer fps free-running montage parody-themed dinosaur game with a slick 80s art style where you shoot dinos, kill the other player(s) and do parkour over everything, coming out for PC, Mac and Linux. The game is currently in its closed alpha, but public early access will be coming out soon, or you can become a tester by tracking the game and giving us all kinds of support.
It has been like 6 months since my last update, so it's probably about time I do something about that.
Volliod Early Access will probably be released on Ouya, and development has resumed since the 7dfps and the update is almost finished. Oh yeah, and there's...
RaptorJesus Games (and Volliod) turned one earlier this month.
Please do look for my game over there, it's pretty fantastic.
Well it turns out that the 7dfps actually starts this saturday. Here's what I'm making.
I'm collabing with some other folks at Bunker Studios to make an MMO.
The Volliod forums are online. Now there's a kewl place on the internet for Vollioders to hang.
The new update has animations, sound and even an in-game menu.
I will put Volliod development on hold for the week that the 7dfps will be happening because I am participating.
I'm going to try this super sketch steam wallet thingy to get money for steam greenlight. For you guys.
It's been a while, so I am going to post this update to let you know that I have not dropped this project.
The next alpha build is here with some new stuff. I plan to make everything look nice in the next build.
I have finally finished the first build and it is now avaliable to testers.
Some weird things are happening with Unity. Help! Also, Volliod is getting a new logo.
Unfortunately I will not be able to work on Vollliod for a little while because of an issue.
I have been coding a little bit. I'm trying to build the game and make it playable before I add everything else.
I finished making the map, and am now working on making actual gameplay.
I got to work on the map this week. Still trying to figure some things out with Unity.
Sorry I couldn't have posted this yesterday like I was supposed to, but here is my progress last week.
I finished making the rest of the player animations, so its time to start making the pre alpha.
It's crazy what can happen on winter break. Seriously, this is awesome.
I tell of ways to become a tester, because there won't be less than 25 trackers forever.
Not a lot got done this past week, but we got a fell for modeling.
I talk about the soundtrack. There are various artists I think you will enjoy. Also, let me know if you would like to hear a certain song in the game...
I've finished all of the necessary models and am going to start on the animations.
We've finished all of the enviromental models, a grenade launcher and got a start on a pterodactyl.
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