Untrusted is an online multiplayer (10 to 16 players) hacking/social deduction game currently in development, inspired by the Werewolf/Mafia genre and similar games. In Untrusted, hackers from the fictional NETSEC group are tasked with hacking a specific server on a computer network. NETSEC members must use their skills and wits to outsmart the undercover AGENTs that will try each night to perform arrests or have other players become snitches for them. The game ends as soon as the NETSEC group gains root access of the target node or when all AGENTs or NETSEC members have been eliminated from the game.Role playing, deception and deduction are key aspects of the game, which currently features 23 playable classes with more than 80 unique skills.
"Untrusted - web of cybercrime" has been officially released!
untrusted - officially released
Untrusted has exited its alpha stage after nearly 6 months of testing, and has just released its first Beta build, with new features, improvements and...
untrusted enters beta stage
Alpha v1.050 has been released, along with a new playtest event scheduled an article regarding the game design process for the turn advancement
patch 1.050 and playtest on september 20th 2020
Join us for some fun games this Saturday for the next Alpha testing! It’s time to start stressing the server capacity – help us spread the word as...
patch 1.049 and playtest on september 5th 2020
Next Saturday, June 13th 2020, at 19:00, there will be a server stress test event for Untrusted - this session (which should last roughly 1 hour) is focused...
server stress test on june 13th!
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