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40 miles under the Earth's surface a large research and refinery facility has faulted. Attempts to raise communication with the installment have failed. The status of all fifteen workers stationed within the facility is unknown and unstable readings were acquired before the facility went dark. Valvorta Industries' board of directors have elected to send an engineering specialist to assess the situation. The mission is simple: repair the output from the facility and rescue the distressed workers. Whether it's accomplishable is another matter, after all, how can you possibly hope to reach and hell and back?

Post news Report RSS February Tech Update #3

The Third installment of February's tech updates.

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Welcome to the third installment of tech updates for UnderEarth. The developers have been keeping busy. Let's see what they were up to this week.

Joe M. – Programmer
Finished fixing all the camera bugs, then finished fixing the sound bugs. While exploring and test he found a collision bug and it is being worked on.

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John – Senior 3D Artist
Working his magic and finishing up the artwork and broadcasting package.

Allison – Lead 3D Artist
Has been busy working on more achievement icons. Spent time play testing completed environments.

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Joe W. – Lead Designer
Spent time playtesting environments and stress testing. Found some environmental bugs and fixed them as he tested.

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Kerrigan – Junior Level Designer
Has been very hard at work polishing the coding for the end game puzzles. Has also been working on the puzzle visuals and effects.

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More to come next week.
-The UE Team

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