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40 miles under the Earth's surface a large research and refinery facility has faulted. Attempts to raise communication with the installment have failed. The status of all fifteen workers stationed within the facility is unknown and unstable readings were acquired before the facility went dark. Valvorta Industries' board of directors have elected to send an engineering specialist to assess the situation. The mission is simple: repair the output from the facility and rescue the distressed workers. Whether it's accomplishable is another matter, after all, how can you possibly hope to reach and hell and back?

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Patches Incoming

News

Update 11/16/2016

This first patch contains numerous bug fixes and VR tweaks. On the VR side, specifically, the performance of the game is more stable. The text has been made more legible and some of the inadvertent camera shake has been decreased.

The text's font and color were victims of the Oculus' widescreen resolution, and caused the text to sometimes be difficult to make out, particularly for scanning objects. For those that have tried the game with Oculus enabled, we are sorry we overlooked this.

This is the first of a wave of updates planned for this year. We've gotten a great amount of feedback from players, and while not altering the game design itself, we do wish to improve user-experience. If anyone has any feedback, you can submit it here on the Steam store page or contact us directly though info@crackerjackgamesllc.com

Respectfully,

Joseph & Joseph & the CrackerJack team


POSTSCRIPT: This is the same article from the Steam store page but I wanted to post it here as well because we love indiedb.com. This was the first place we posted screens and info about our game and we wouldn't have made it through without the support from this community. Thank you.
CJGames + indiedb =

UnderEarth Goes Live

UnderEarth Goes Live

News

Our official announcement of UnderEarth's Release on Steam.

June Tech Release 1

June Tech Release 1

News

The First technical release for the month of June.

May Tech Update 2

May Tech Update 2

News

The second developer update for UnderEarth in the month of May.

May Tech Update 1

May Tech Update 1

News

The first technical development update for the month of May.

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UnderEarth Public Demo for MAC

UnderEarth Public Demo for MAC

Demo

The public MAC beta release for CrackerJack Games game UnderEarth. *Note* This is a zip file with all appropriate files to run on MAC

UnderEarth Public Beta 2.0

UnderEarth Public Beta 2.0

Demo

The new public PC beta for CrackerJack Games up coming release UnderEarth.

Comments
PublicNuisance
PublicNuisance

The demo showed promise but it lacks some things. A list of controls would be nice. Also some idea of what we are to be doing in that section of the game. I'm not asking to have my hand held but when my air is running out from the start it would be nice to have some idea of what my goals are.

Also are there any plans for a DRM Free version or a Linux version of UnderEarth ?

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CrackerJackGames Creator
CrackerJackGames

There is a controls list in the description of the demo.
Yes to DRM free. As for Linux, it is not in the plans, but will be considered if there's a good demand for it.
Thanks for your feedback, PublicNuisance!

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UnderEarth
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Latest tweets from @crackerjgames

RT @RealityCheckVR: Working with the knuckles tonight! Starting with the tech demos before jumping into the assets) Very unique approac… T.co

Jan 10 2019

UnderEarth is on sale: Store.steampowered.com

Dec 31 2017

UnderEarth is has been lowered in price to celebrate its 18 months on Steam! Thanks for playing, you savvy engineer… T.co

Dec 16 2017

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Dec 13 2017

RT @AdventurSource: David Byrne's virtual reality project, A Thought Experiment" Youtube.com, "our perception is not really based on reality . . ."

Sep 22 2017

UnderEarth nichy? Enigmatologist designed his own major at IU '74 Enigmatology, the study of puzzles Willshortz.com #serialpuzzler

Apr 22 2017

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