• Register

40 miles under the Earth's surface a large research and refinery facility has faulted. Attempts to raise communication with the installment have failed. The status of all fifteen workers stationed within the facility is unknown and unstable readings were acquired before the facility went dark. Valvorta Industries' board of directors have elected to send an engineering specialist to assess the situation. The mission is simple: repair the output from the facility and rescue the distressed workers. Whether it's accomplishable is another matter, after all, how can you possibly hope to reach and hell and back?

Post news Report RSS February Tech Update #1

First weekly technical update for the month or February.

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Welcome everyone to the UnderEarth community and the first installment of the weekly developer blog! Let’s talk about what the team has been up to this past week.

Joe M. – Programmer
-Tracers now corrected and acting within acceptable parameters.
-Nodes now displaying proper welcome messages.
-Scanner bug fixes.
-Tightened camera angles, corrected camera clipping, corrected camera height.
-Temp gauge now works inside HUD.

John – Senior 3D Artist
-Working on art and finishing touches to website.
-Back end bug fixes to website.

Allison – Lead 3D Artist
-Tweaked some textures and Models.
-Found a sound bug and it is now being worked on.
-Started designing and adding achievement icons.

Here’s a sneak peak:

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Joe W. – Lead Designer
-Tweaking and indexing brand new Beta Demo for release.

Kerrigan – Junior Level Designer
-Oxygen and breathing system evaluations and play testing.
-Node and Console continuity and code clean up.
-Worked out puzzle fixes.
-Added more environmental assets.
-Tweaked textured and dirtied things up.

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Soap scum has never looked better!!!

Check back often for more updates!
-The UE Team

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