The main goal of the game is to find a spy infiltrated among a group of wizard apprentices. You can examine objects, take them, speak to NPC, hire them in your team, etc. The game put an emphasis on the dialog system, where your questions / answer have consequence over NPC behaviour. Every NPC will have it own motivation, so you could totally end up with enemies in your team without knowing it.
There is no class/job system in the game, basically, you gain points after each level up that you can use to improve your stamina, strength, magic or speed. It also allow you to get any spells, so you have a great freedom in your character creation.
First game I ever release ! It have started up as a learning experiment to become what it is today :)
Hi gamers !
After a loooong time since last update, here come the first complete version of Uncover. It contains the main quest where the objective is to find a spy infiltrated among wizard apprentices. Eight possible endings, for a play time limit of 1 hour (excluding battle mode time).
The game is quite stable at the moment, but probably still contains some glitch here and there, and most notably some typo / misspelled words / grammar oddities, since the game is dialogue heavy. If you spot any of those, please drop a mail at support(at)uncovergame.com so I can fix it :)
Here come the first public release of uncover ! Only the tutorial is available for now.