An isometric view open world action-RPG taking place in a corrupted world falling apart. The game features a unique mechanic called Apocalyptic Form that allows players to shape shift into a highly customized character! You’re free to mold your character thanks to a deep and rich customization system. And thanks to our complex crafting mini-game and our housing module you will be able to make your adventure feel as YOUR adventure!
Information about end game, and a video about Randomly generated Levels and possibilities for mods!
video introduction to random dungeon generation + endgame content explained
Today, we are going to show you Umbra’s crafting and weaponry system!
crafting and weaponry system!
This has been a tremendous start for Umbra! In only four days more than 3,200 backers have joined our cause, pledging over $100,000 towards our main goal...
new video! environement and gameplay - physically based rendering and more!
Our Kickstarter is live, and has already raised more than $85000 in 72 hours!
umbra kickstarter - update 1
In the previous article, we saw how level were generated in Umbra, based on various parameters defined in an XML file. In this article, we will focus...
devbog: level generator - final touch
In this article, we describe the parameters of our Level Elements, and the way geometries are assembled to create a level.
devblog : randomly generated level - part ii
As an independent developer thinking about replayability in a game, you must always consider the best way to generate variety of content with the minimal...
devblog : randomly generated level
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.