Added 'star' rating system for performance on each planetary system...
Added 'star' rating system for performance on each planetary system... Track every destructible object that shows up on screen - and whether or not it was destroyed. Currently - ANY destruction yields 1 star, >= 75% yields 2 stars and > 90% = 3 stars. Salvage collected doesn't enter into equation. Still trying to decide what to do with planets where you have to 'defend' instead of attack.
Posted by casperjeff on