The perfect combination of RTS and Action-RPG in an immersive open-world sci-fi setting created by one man.
Well, while exploding tanks is something you can enjoy watching, exploding power plants are on a very different level: If you have played the Pre-Alpha before, or followed the development of the game, you may know the "Old Nuclear Power Plant" that is the current energy source. Granted, its a dummy Object for know which will become a neutral as well as capturable building when the faction Power Plants are implemented. But, the good old nuclear power plant has a really high energy output that should be protected as good as possible. Because if you don't watch it, the enemy might use it against you and let it blow up with a giant mushroom, one that can cripple your army or fatally damage your base. The value for Risk and Gain will be balanced in the future, so players do have a reason to capture and defend one of this structures.