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Hi we are Manalchemy, a Portugal based studio and we're currently working on our upcoming game: 'Till Infinity Meets Eternity

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TIME Devlog 09 - NPCs and Dungeon

TIME Devlog 09 - NPCs and Dungeon

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In this devlog we are going to show you some updates we have been working on. Some new Npc sprites, some new dungeon mechanics and a brand new video for...

TIME Devlog 08 - Animations? I don't feel particularly animated...

TIME Devlog 08 - Animations? I don't feel particularly animated...

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The scenery moves? That's like cool no? Today we will be showcasing some new animations!

TIME Devlog 07 - Combat System V2

TIME Devlog 07 - Combat System V2

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Hey lets look at what the progress we have make in our combat system!!

TIME 06 - Level Design Updates and New Character Sprite

TIME 06 - Level Design Updates and New Character Sprite

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In today's Devlog the readers will be able to explore our game's dungeon, see how the game plays for the first time and look at our new character sprites...

TIME Devlog 05 - 79.18 and how it destroys game development

TIME Devlog 05 - 79.18 and how it destroys game development

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TIME Devlog 04 - Characters and Art

TIME Devlog 04 - Characters and Art

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In this devlog we are going to show you our characters and some additional concept art for the game.

Devlog 03 - What  we are working on

Devlog 03 - What we are working on

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In this devlog we show you what we a re currently working on.

TIME Devlog 02 - Art Direction

TIME Devlog 02 - Art Direction

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Hi everyone!! In this week's post our artist talks about what he has been working on.

TIME Devlog 01 - Perusing the Combat System

TIME Devlog 01 - Perusing the Combat System

Feature

In this devlog we give the stage to our programmer to explain the combat system of our game.

'Til Infinity Meets Eternity, the start of a new project!

'Til Infinity Meets Eternity, the start of a new project!

News

'Til Infinity Meets Eternity is a classic RPG inspired single-player turn based combat videogame, where you take control of Mumei as he explores a world...