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TigerCake is going to be some form of abstract styled first person shooter. May include some humor, so things aren't too serious.

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Description

You can shoot both bouncy/remote and sticky/proximity bombs.

Remote bombs have red lights. Proximity bombs have green lights.

If a player or monster gets hit by a proximity bomb, the bomb sticks around for 5 seconds, then explodes. The melee weapon can be used to try unsticky it/throw away.

If it hits a wall, then it spawns a trigger field for detecting player or monster getting close.. and then explode if something detected.