TigerCake is going to be some form of abstract styled first person shooter. May include some humor, so things aren't too serious.
I thought I change the weapons a little. Melee is a bit useless, so you get to throw fireballs with the claws, etc. The sword fires some bouncy projectiles. The melee attacks are still there, so if you got close to the enemy, they take more damage.
The unlimited ammo blaster will become some powerful handgun/pistol or something, and require ammo to function.
Thought I'd also make each weapon use unique ammo types. Need some more ammo pickup models then.
The claws and sword should get some flash around the claw & metal parts. The screenshot was taken just when the fireball was spawned...
I'm also going to redo the claw/sword animations, they should be little simpler/not swing around so much. The animations also affect where the projectiles are spawned.. bad animation can make it very inaccurate...