• Register

TigerCake is going to be some form of abstract styled first person shooter. May include some humor, so things aren't too serious.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Add media Report RSS New Shader Stuff (view original)
New Shader Stuff
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
TwinBeast Author
TwinBeast - - 565 comments

This is a close up of the dark corner from the previous screenshot.

Reply Good karma+1 vote
TwinBeast Author
TwinBeast - - 565 comments

And now I remember dynamic lights and the liquid surfaces together have some pretty big impact on performance... Both are ok separately though. Uhuh...

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Altered the GLSL shader a bit. Darkness gets grey. Also player has some light that will make close areas brighter. Other player's don't see lights from other players. The player lights are only visible to self.