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Through the Woods is a third-person psychological horror game set in a forest on the western shore of Norway about a mother and her missing son. Through dynamic narration, you play the mother’s re-telling of the events surrounding her son’s disappearance in a setting heavily influenced by Norse mythology and Norwegian folk tales. With Through the Woods, the Norwegian indie studio is attempting to capture the forest as they saw it as children, with all the frightening and mysterious feelings of roaming the woods alone. This is coupled with a poignant story and high quality sound design that acts as a core mechanic in the darkness of the forest.

Post news Report RSS Through the Woods Kickstarter Video Update 3

We thought we'd share our third video update explaining how our soundwizard approaches the sound design of Through the Woods.

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Hello, everyone!

We've made a new video for our Kickstarter campaign, and thought we'd share it here on IndieDB as well! This update is all about the Sound of Through the Woods.

For those of you who don't know what Through the Woods is, here is a very quick description:

Through the Woods is a third-person psychological horror experience set in a forest on the western shore of Norway, about how far a mother would go to save her son. Through dynamic narration you follow the mother's re-telling of the events surrounding her son's disappearance in a setting heavily inspired by Norse mythology and classic Japanese horror games such as Resident Evil and Silent Hill.

Anyway, meet Dan! He's the sound designer and composer for Through the Woods, and he's made a little video to quickly explain a few of the sound design systems he's using in the game.

What do you think about it? Personally, I'm quite proud of the system we've set up for underlining the game design with sound elements, to lead you out from (or into ^^) danger.

For those of you who might have tried the demo, have you ever noticed how Karen's flashlight shakes whenever she's afraid?

TTW Flashlight Thmb

We hope you find our campaign interesting and we would love for you to consider becoming a backer. We would also love feedback on anything you might have opinions on, be it the playable prototype or our Kickstarter page.

Thanks for reading!

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