Through the Woods is a third-person psychological horror game set in a forest on the western shore of Norway about a mother and her missing son. Through dynamic narration, you play the mother’s re-telling of the events surrounding her son’s disappearance in a setting heavily influenced by Norse mythology and Norwegian folk tales. With Through the Woods, the Norwegian indie studio is attempting to capture the forest as they saw it as children, with all the frightening and mysterious feelings of roaming the woods alone. This is coupled with a poignant story and high quality sound design that acts as a core mechanic in the darkness of the forest.
The award-winning third-person Norse horror adventure Through the Woods will be ready to launch on PC on October 27th via SteamTM and other digital platforms...
through the woods ready for halloween!
Here are a few things we did wrong and a few things we did right when we showed our game at PAX Prime this year. Hopefully you can find something useful...
antagonist's pax prime post-mortem
Check out our before and after screenshot comparisons of the demo of Through the Woods, which we will be bringing to the Indie MEGABOOTH at PAX Prime...
through the woods before and after screenshot comparisons
It's been an incredible few days here at Antagonist. We were fully funded and reached our first Stretch Goal in the same day! It looks like we'll reach...
through the woods - 24 hours left on kickstarter and a new video update!
The last 48 hours turned our Kickstarter campaign upside-down, and today we reached our first goal! There's still 48 hours to go, so read about our new...
through the woods is fully funded on kickstarter, with 48 hours to go!
Yesterday we managed to raise our total by 24%. This was partly thanks to our friends at Krillbite and Snowcastle Games.
through the woods kickstarter helped by fellow norwegian game studios
Through the Woods has entered its final week on Kickstarter. Exciting times are ahead, but we really need help to cross the finish line. We made a funny...
through the woods' final week on kickstarter
We just crossed the halfway mark of our Kickstarter campaign: Over 600 backers has pushed us close to 50% of our target goal; We've released a new video...
kickstarter update for through the woods: free demo for everyone!
We thought we'd share our third video update explaining how our soundwizard approaches the sound design of Through the Woods.
through the woods kickstarter video update 3
We thought we'd post an update video for our Through the Woods Kickstarter to show you around the Antagonist office and explain a little bit about why...
through the woods kickstarter update #1
A third-person psychological horror experience about how far a mother would go to save her son. Now on Kickstarter, heavily inspired by Norse mythology...
through the woods is now on kickstarter!
Here is the first official gameplay trailer for Through the Woods.
through the woods brand new trailer
A quick post to show a little of the development work behind the main character of Through the Woods
designing the main character of through the woods
This is part of a series of posts about some of the art that has inspired Through the Woods. Lars Hertervig is one of Norway's most beloved artists and...
lars hertervig's schizophrenic nature
I have spent the past couple of days recording the sound of water glasses crying as I circle the rim of the glass with my finger. These end up as super...
recording water glasses screaming
Here are a couple of art assets you can find as you wander around the forest in Through the Woods
viking bucket and ruins assets
Here's a little post about recording some sound effects of creaky, groaning doors and how to simulate the sound of birds flapping.
recording creaky doors and bird wings
We thought we'd share a couple of recent screenshots of a few areas of the forest taken while flying around in the game.
new screenshots of through the woods
We thought we'd share a few insights about our trip to GDC 2015 and the reasons why, if you were thinking about going, you should just do it!
life after gdc, and why you should go, too
Welcome to this week’s artist blog. Every week we hope to post an artist blog to show a couple of interesting art assets that may or may not make it...
theodor kittelsen's melancholy creatures
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