What are we up to?
Today we've been testing a lot of different game mechanics. Including horde spawning, trying to see how many zombies we can get on screen without lag. And we've been testing building spawning, construction and manual AI spawning.
In the photos below you'll be able to see exactly what we were doing. The tabs you see on the left side of the screen are just for testing use, when we post our update video today or tomorrow you'll get to see what the Construction tab looks like now and give you a better understanding.
Were really excited to be getting so far in development and to finally be on KickStarter. Please support us and tell your friends!
Note: we plan to have double or triple the amount of zombies on screen by the games release.