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Free to play Pixel Art dark fantasy RPG, set in the same universe as its First Person 3D counterpart. All about secret areas, immersion, crazy combat, burning enemies, inflicting curses on them, stealing their life essence and adding to your own, throwing choking gas mixtures on them, turning them to stone, slowing them with a frost aura that you don't even know where it's coming from because you didn't bother to spend points into INT, more items, set items, rare items that are hard to find, secret areas, secret areas that you can only find by finding other secret areas. Aquiring power through any means and owning everything, eternally. That is, if you survive. For people who want more.

Post news Report RSS The Wanderer - Bloodbath : Inventory Gameplay

Next we're exploring the world and collecting various items. Picking them up, dropping them on the ground, equipping, and stackable items.

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The inventory system is coming together.

The slots are tetris style, similar to Diablo series and other games with similar inventories. So you can have smaller or bigger items, 1x1 to 3x3.

Equip1

Above the inventory is the equip area. There are a lot of various types of armor and weapons you can wear, which adds a lot of variety to the game experience.

EquippingAll


Equip2

You can collect items from the world by tapping/clicking on them.

Env1 1

EnvBushes

PickingUpMushrooms1


PickingUpMushrooms2


We also added the ability to stack items. Some items will be stackable, some not. And the max stack sizes will vary as well. Hopefully this will make the inventory management a bit more bearable.

Stacking


There is a button you can use to toggle how you manage the stacks, moving the whole stack or picking one item at a time from it.

Here we can see a young lad stocking up on food provisions for the winter:

StockingUpSmol


And here is a demo video:

More stuff coming soon! There are a lot of things in progress: Looting, AI, Tooltips, Stats.

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The Wanderer - Bloodlust
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Unity
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